scene.render_data -> scene.render

bpy.types.SceneRenderData -> bpy.types.RenderSettings

better do these changes before there are too many scripts out.
This commit is contained in:
2010-02-23 12:48:35 +00:00
parent 2dc5713eb4
commit 78bb45931c
31 changed files with 188 additions and 188 deletions

View File

@@ -60,10 +60,10 @@ class NODE_HT_header(bpy.types.Header):
layout.prop(snode_id, "use_nodes")
elif snode.tree_type == 'COMPOSITING':
snode_id = snode.id
scene = snode.id
layout.prop(snode_id, "use_nodes")
layout.prop(snode_id.render_data, "free_unused_nodes", text="Free Unused")
layout.prop(scene, "use_nodes")
layout.prop(scene.render, "free_unused_nodes", text="Free Unused")
layout.prop(snode, "backdrop")