scene.render_data -> scene.render
bpy.types.SceneRenderData -> bpy.types.RenderSettings better do these changes before there are too many scripts out.
This commit is contained in:
@@ -60,10 +60,10 @@ class NODE_HT_header(bpy.types.Header):
|
||||
layout.prop(snode_id, "use_nodes")
|
||||
|
||||
elif snode.tree_type == 'COMPOSITING':
|
||||
snode_id = snode.id
|
||||
scene = snode.id
|
||||
|
||||
layout.prop(snode_id, "use_nodes")
|
||||
layout.prop(snode_id.render_data, "free_unused_nodes", text="Free Unused")
|
||||
layout.prop(scene, "use_nodes")
|
||||
layout.prop(scene.render, "free_unused_nodes", text="Free Unused")
|
||||
layout.prop(snode, "backdrop")
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user