Merge branch 'master' into blender2.8
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@@ -234,7 +234,7 @@ void BKE_mesh_normals_loop_split(
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const struct MVert *mverts, const int numVerts, struct MEdge *medges, const int numEdges,
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struct MLoop *mloops, float (*r_loopnors)[3], const int numLoops,
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struct MPoly *mpolys, const float (*polynors)[3], const int numPolys,
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const bool use_split_normals, float split_angle,
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const bool use_split_normals, const float split_angle,
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MLoopNorSpaceArray *r_lnors_spacearr, short (*clnors_data)[2], int *r_loop_to_poly);
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void BKE_mesh_normals_loop_custom_set(
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