Fix T60350: Removed objects that are still in the outliner will crash Blender.

We need to force UI to fully redraw, BKE_id_delete & co won't do that
for us.
This commit is contained in:
2019-01-24 17:44:13 +01:00
parent b33615a080
commit 7a353a7037
2 changed files with 8 additions and 0 deletions

View File

@@ -44,6 +44,9 @@
#include "DNA_object_types.h"
#include "DNA_key_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "bpy_capi_utils.h"
#include "bpy_rna_id_collection.h"
@@ -351,6 +354,8 @@ static PyObject *bpy_batch_remove(PyObject *UNUSED(self), PyObject *args, PyObje
Py_DECREF(ids_fast);
BKE_id_multi_tagged_delete(bmain);
/* Force full redraw, mandatory to avoid crashes when running this from UI... */
WM_main_add_notifier(NC_WINDOW, NULL);
}
else {
goto error;