Fix T60350: Removed objects that are still in the outliner will crash Blender.
We need to force UI to fully redraw, BKE_id_delete & co won't do that for us.
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		| @@ -44,6 +44,9 @@ | ||||
| #include "DNA_object_types.h" | ||||
| #include "DNA_key_types.h" | ||||
|  | ||||
| #include "WM_api.h" | ||||
| #include "WM_types.h" | ||||
|  | ||||
| #include "bpy_capi_utils.h" | ||||
| #include "bpy_rna_id_collection.h" | ||||
|  | ||||
| @@ -351,6 +354,8 @@ static PyObject *bpy_batch_remove(PyObject *UNUSED(self), PyObject *args, PyObje | ||||
| 		Py_DECREF(ids_fast); | ||||
|  | ||||
| 		BKE_id_multi_tagged_delete(bmain); | ||||
| 		/* Force full redraw, mandatory to avoid crashes when running this from UI... */ | ||||
| 		WM_main_add_notifier(NC_WINDOW, NULL); | ||||
| 	} | ||||
| 	else { | ||||
| 		goto error; | ||||
|   | ||||
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