Node/Composite tinkering:

- titles in headers and on collapsed nodes back
- backdrop option draws again (no scroll operator yet)
- added preview option in blur, filter and mix nodes. 
  Just for fun while working :) Probably every node
  should get this...
This commit is contained in:
2009-02-17 13:37:06 +00:00
parent 8020515ab2
commit 7a66002753
6 changed files with 23 additions and 30 deletions

View File

@@ -2443,7 +2443,7 @@ void node_rename_but(char *s)
#endif
void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode)
void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode)
{
if((snode->flag & SNODE_BACKDRAW) && snode->treetype==NTREE_COMPOSIT) {
@@ -2453,12 +2453,12 @@ void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode)
float x, y;
/* somehow the offset has to be calculated inverse */
//glaDefine2DArea(&sa->winrct);
glaDefine2DArea(&ar->winrct);
/* ortho at pixel level curarea */
//myortho2(-0.375, sa->winx-0.375, -0.375, sa->winy-0.375);
wmOrtho2(-0.375, ar->winx-0.375, -0.375, ar->winy-0.375);
x = (sa->winx-ibuf->x)/2 + snode->xof;
y = (sa->winy-ibuf->y)/2 + snode->yof;
x = (ar->winx-ibuf->x)/2 + snode->xof;
y = (ar->winy-ibuf->y)/2 + snode->yof;
if(ibuf->rect)
glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
@@ -2466,9 +2466,8 @@ void draw_nodespace_back_pix(ScrArea *sa, SpaceNode *snode)
glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float);
/* sort this out, this should not be needed */
//myortho2(snode->v2d.cur.xmin, snode->v2d.cur.xmax, snode->v2d.cur.ymin, snode->v2d.cur.ymax);
//bwin_clear_viewmat(sa->win); /* clear buttons view */
// glLoadIdentity();
wmOrtho2(ar->v2d.cur.xmin, ar->v2d.cur.xmax, ar->v2d.cur.ymin, ar->v2d.cur.ymax);
glLoadIdentity();
}
}
}