Cycles: Cleanup, whitespace around operator

This commit is contained in:
2017-01-11 15:16:22 +01:00
parent e068d09a4b
commit 7bbb2292dc
2 changed files with 3 additions and 3 deletions

View File

@@ -597,8 +597,8 @@ static void create_mesh(Scene *scene,
Mesh *mesh,
BL::Mesh& b_mesh,
const vector<Shader*>& used_shaders,
bool subdivision=false,
bool subdivide_uvs=true)
bool subdivision = false,
bool subdivide_uvs = true)
{
/* count vertices and faces */
int numverts = b_mesh.vertices.length();