style cleanup
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
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@@ -1720,7 +1720,7 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
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* These exist so the current blend dir "//" can always be used to import modules from.
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* the reason we need a few functions for this is that python is not only used by the game engine
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* so we cant just add to sys.path all the time, it would leave pythons state in a mess.
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* It would also be incorrect since loading blend files for new levels etc would alwasy add to sys.path
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* It would also be incorrect since loading blend files for new levels etc would always add to sys.path
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*
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* To play nice with blenders python, the sys.path is backed up and the current blendfile along
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* with all its lib paths are added to the sys path.
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