Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modifiers, nodes)
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@@ -190,7 +190,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
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unsigned int vc_tot_linked = 0;
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short other_axis_1, other_axis_2;
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float *tmpf1, *tmpf2;
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const float *tmpf1, *tmpf2;
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unsigned int edge_offset;
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