Cleanup: format, spelling, struct member comment

This commit is contained in:
2023-03-20 11:12:34 +11:00
parent bb593e5416
commit 7cda559d7c
9 changed files with 27 additions and 26 deletions

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@@ -1072,7 +1072,7 @@ void RenderScheduler::update_start_resolution_divider()
} }
/* Calculate the maximum resolution divider possible while keeping the long axis of the viewport /* Calculate the maximum resolution divider possible while keeping the long axis of the viewport
* above our prefered minimum axis size (128) */ * above our preferred minimum axis size (128). */
const int long_viewport_axis = max(buffer_params_.width, buffer_params_.height); const int long_viewport_axis = max(buffer_params_.width, buffer_params_.height);
const int max_res_divider_for_desired_size = long_viewport_axis / 128; const int max_res_divider_for_desired_size = long_viewport_axis / 128;

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@@ -741,21 +741,21 @@ if(WITH_CYCLES_DEVICE_ONEAPI)
endif() endif()
# SYCL_CPP_FLAGS is a variable that the user can set to pass extra compiler options # SYCL_CPP_FLAGS is a variable that the user can set to pass extra compiler options
set(sycl_compiler_flags set(sycl_compiler_flags
${CMAKE_CURRENT_SOURCE_DIR}/${SRC_KERNEL_DEVICE_ONEAPI} ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_KERNEL_DEVICE_ONEAPI}
-fsycl -fsycl
-fsycl-unnamed-lambda -fsycl-unnamed-lambda
-fdelayed-template-parsing -fdelayed-template-parsing
-mllvm -inlinedefault-threshold=250 -mllvm -inlinedefault-threshold=250
-mllvm -inlinehint-threshold=350 -mllvm -inlinehint-threshold=350
-fsycl-device-code-split=per_kernel -fsycl-device-code-split=per_kernel
-fsycl-max-parallel-link-jobs=${SYCL_OFFLINE_COMPILER_PARALLEL_JOBS} -fsycl-max-parallel-link-jobs=${SYCL_OFFLINE_COMPILER_PARALLEL_JOBS}
-shared -shared
-DWITH_ONEAPI -DWITH_ONEAPI
-ffast-math -ffast-math
-O2 -O2
-o"${cycles_kernel_oneapi_lib}" -o"${cycles_kernel_oneapi_lib}"
-I"${CMAKE_CURRENT_SOURCE_DIR}/.." -I"${CMAKE_CURRENT_SOURCE_DIR}/.."
${SYCL_CPP_FLAGS} ${SYCL_CPP_FLAGS}
) )
if(WITH_CYCLES_ONEAPI_HOST_TASK_EXECUTION) if(WITH_CYCLES_ONEAPI_HOST_TASK_EXECUTION)

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@@ -29,7 +29,7 @@
* It's mostly used for modifiers, and has the advantages of not taking much * It's mostly used for modifiers, and has the advantages of not taking much
* resources. * resources.
* *
* BMesh is a full-on brep, used for editmode, some modifiers, etc. It's much * BMesh is a full-on BREP, used for edit-mode, some modifiers, etc. It's much
* more capable (if memory-intensive) then CDDM. * more capable (if memory-intensive) then CDDM.
* *
* DerivedMesh is somewhat hackish. Many places assumes that a DerivedMesh is * DerivedMesh is somewhat hackish. Many places assumes that a DerivedMesh is

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@@ -280,7 +280,7 @@ static void eevee_draw_scene(void *vedata)
SET_FLAG_FROM_TEST(clear_bits, (stl->effects->enabled_effects & EFFECT_SSS), GPU_STENCIL_BIT); SET_FLAG_FROM_TEST(clear_bits, (stl->effects->enabled_effects & EFFECT_SSS), GPU_STENCIL_BIT);
GPU_framebuffer_clear(fbl->main_fb, clear_bits, clear_col, clear_depth, clear_stencil); GPU_framebuffer_clear(fbl->main_fb, clear_bits, clear_col, clear_depth, clear_stencil);
/* Depth prepass */ /* Depth pre-pass. */
DRW_stats_group_start("Prepass"); DRW_stats_group_start("Prepass");
DRW_draw_pass(psl->depth_ps); DRW_draw_pass(psl->depth_ps);
DRW_stats_group_end(); DRW_stats_group_end();

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@@ -18,7 +18,7 @@ namespace blender::eevee {
class Instance; class Instance;
/** /**
* Fullscreen textures containing geometric and surface data. * Full-screen textures containing geometric and surface data.
* Used by deferred shading passes. Only one gbuffer is allocated per view * Used by deferred shading passes. Only one gbuffer is allocated per view
* and is reused for each deferred layer. This is why there can only be temporary * and is reused for each deferred layer. This is why there can only be temporary
* texture inside it. * texture inside it.
@@ -86,4 +86,4 @@ struct GBuffer {
} }
}; };
} // namespace blender::eevee } // namespace blender::eevee

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@@ -60,7 +60,7 @@ set(LIB
blender_add_lib(bf_ply "${SRC}" "${INC}" "${INC_SYS}" "${LIB}") blender_add_lib(bf_ply "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
if (WITH_GTESTS) if(WITH_GTESTS)
set(TEST_SRC set(TEST_SRC
tests/io_ply_importer_test.cc tests/io_ply_importer_test.cc
tests/io_ply_exporter_test.cc tests/io_ply_exporter_test.cc

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@@ -786,11 +786,12 @@ void USDMaterialReader::convert_usd_primvar_reader_float2(
/* Set the texmap name. */ /* Set the texmap name. */
pxr::UsdShadeInput varname_input = usd_shader.GetInput(usdtokens::varname); pxr::UsdShadeInput varname_input = usd_shader.GetInput(usdtokens::varname);
/* First check if the shader's "varname" input is connected to another source, /* First check if the shader's "varname" input is connected to another source,
* and use that instead if so. */ * and use that instead if so. */
if (varname_input) { if (varname_input) {
for (const pxr::UsdShadeConnectionSourceInfo& source_info : varname_input.GetConnectedSources()) { for (const pxr::UsdShadeConnectionSourceInfo &source_info :
varname_input.GetConnectedSources()) {
pxr::UsdShadeShader shader = pxr::UsdShadeShader(source_info.source.GetPrim()); pxr::UsdShadeShader shader = pxr::UsdShadeShader(source_info.source.GetPrim());
pxr::UsdShadeInput secondary_varname_input = shader.GetInput(source_info.sourceName); pxr::UsdShadeInput secondary_varname_input = shader.GetInput(source_info.sourceName);
if (secondary_varname_input) { if (secondary_varname_input) {
@@ -799,7 +800,7 @@ void USDMaterialReader::convert_usd_primvar_reader_float2(
} }
} }
} }
if (varname_input) { if (varname_input) {
pxr::VtValue varname_val; pxr::VtValue varname_val;
/* The varname input may be a string or TfToken, so just cast it to a string. /* The varname input may be a string or TfToken, so just cast it to a string.

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@@ -697,7 +697,7 @@ ModifierTypeInfo modifierType_Ocean = {
/*icon*/ ICON_MOD_OCEAN, /*icon*/ ICON_MOD_OCEAN,
/*copyData*/ copyData, /*copyData*/ copyData,
/*deformMatrices_DM*/ nullptr, /*deformMatrices*/ nullptr,
/*deformMatrices*/ nullptr, /*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr, /*deformVertsEM*/ nullptr,

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@@ -380,7 +380,7 @@ void BPy_BM_init_types_select(void)
BPy_BMEditSelSeq_Type.tp_iter = (getiterfunc)bpy_bmeditselseq_iter; BPy_BMEditSelSeq_Type.tp_iter = (getiterfunc)bpy_bmeditselseq_iter;
/* only 1 iteratir so far */ /* Only 1 iterator so far. */
BPy_BMEditSelIter_Type.tp_iternext = (iternextfunc)bpy_bmeditseliter_next; BPy_BMEditSelIter_Type.tp_iternext = (iternextfunc)bpy_bmeditseliter_next;
BPy_BMEditSelSeq_Type.tp_dealloc = NULL; //(destructor)bpy_bmeditselseq_dealloc; BPy_BMEditSelSeq_Type.tp_dealloc = NULL; //(destructor)bpy_bmeditselseq_dealloc;