Cleanup: use BLI_listbase_*** prefix for count,sort,sort_r
This commit is contained in:
@@ -245,7 +245,7 @@ float BPY_driver_exec(ChannelDriver *driver, const float evaltime)
|
||||
expr_vars = PyTuple_GET_ITEM(((PyObject *)driver->expr_comp), 1);
|
||||
Py_XDECREF(expr_vars);
|
||||
|
||||
expr_vars = PyTuple_New(BLI_countlist(&driver->variables));
|
||||
expr_vars = PyTuple_New(BLI_listbase_count(&driver->variables));
|
||||
PyTuple_SET_ITEM(((PyObject *)driver->expr_comp), 1, expr_vars);
|
||||
|
||||
for (dvar = driver->variables.first, i = 0; dvar; dvar = dvar->next) {
|
||||
|
||||
@@ -200,7 +200,7 @@ static PyObject *GPU_export_shader(PyObject *UNUSED(self), PyObject *args, PyObj
|
||||
if (shader->vertex) {
|
||||
PY_DICT_ADD_STRING(result, shader, vertex);
|
||||
}
|
||||
seq = PyList_New(BLI_countlist(&shader->uniforms));
|
||||
seq = PyList_New(BLI_listbase_count(&shader->uniforms));
|
||||
for (i = 0, uniform = shader->uniforms.first; uniform; uniform = uniform->next, i++) {
|
||||
dict = PyDict_New();
|
||||
PY_DICT_ADD_STRING(dict, uniform, varname);
|
||||
@@ -229,7 +229,7 @@ static PyObject *GPU_export_shader(PyObject *UNUSED(self), PyObject *args, PyObj
|
||||
PyDict_SetItemString(result, "uniforms", seq);
|
||||
Py_DECREF(seq);
|
||||
|
||||
seq = PyList_New(BLI_countlist(&shader->attributes));
|
||||
seq = PyList_New(BLI_listbase_count(&shader->attributes));
|
||||
for (i = 0, attribute = shader->attributes.first; attribute; attribute = attribute->next, i++) {
|
||||
dict = PyDict_New();
|
||||
PY_DICT_ADD_STRING(dict, attribute, varname);
|
||||
|
||||
Reference in New Issue
Block a user