Made warp use TransData members instead of G.obedit. Made it work with PET and Objects at the same time.
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@@ -1614,7 +1614,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
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case WKEY:
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if((G.qual==LR_SHIFTKEY)) {
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#ifdef NEWTRANSFORM
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if(G.obedit) Transform(TFM_WARP);
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Transform(TFM_WARP);
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#else
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transform('w');
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#endif
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