[#18728] Particle (newtonian) physics API for Python

patch from Alberto Santos (dnakhain)
This commit is contained in:
2009-05-12 21:13:29 +00:00
parent 5a0de728b0
commit 7d923df2bf
2 changed files with 650 additions and 1 deletions

View File

@@ -133,6 +133,50 @@ static int Part_setRenderStep( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getRenderStep( BPy_PartSys * self );
static PyObject *Part_getDupOb( BPy_PartSys * self );
static PyObject *Part_getDrawAs( BPy_PartSys * self );
static int Part_setPhysType( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getPhysType( BPy_PartSys * self );
static int Part_setIntegrator( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getIntegrator( BPy_PartSys * self );
static int Part_setIniVelObject( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getIniVelObject( BPy_PartSys * self );
static int Part_setIniVelNormal( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getIniVelNormal( BPy_PartSys * self );
static int Part_setIniVelRandom( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getIniVelRandom( BPy_PartSys * self );
static int Part_setIniVelTan( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getIniVelTan( BPy_PartSys * self );
static int Part_setIniVelRot( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getIniVelRot( BPy_PartSys * self );
static int Part_setIniVelPart( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getIniVelPart( BPy_PartSys * self );
static int Part_setIniVelReact( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getIniVelReact( BPy_PartSys * self );
static int Part_setRotDynamic( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getRotDynamic( BPy_PartSys * self );
static int Part_setRotation( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getRotation( BPy_PartSys * self );
static int Part_setRotRandom( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getRotRandom( BPy_PartSys * self );
static int Part_setRotPhase( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getRotPhase( BPy_PartSys * self );
static int Part_setRotPhaseR( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getRotPhaseR( BPy_PartSys * self );
static int Part_setRotAngularV( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getRotAngularV( BPy_PartSys * self );
static int Part_setRotAngularVAm( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getRotAngularVAm( BPy_PartSys * self );
static int Part_setGlobAccX( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getGlobAccX( BPy_PartSys * self );
static int Part_setGlobAccY( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getGlobAccY( BPy_PartSys * self );
static int Part_setGlobAccZ( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getGlobAccZ( BPy_PartSys * self );
static int Part_setGlobDrag( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getGlobDrag( BPy_PartSys * self );
static int Part_setGlobBrown( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getGlobBrown( BPy_PartSys * self );
static int Part_setGlobDamp( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getGlobDamp( BPy_PartSys * self );
static PyObject *Part_GetAge( BPy_PartSys * self, PyObject * args );
static int Part_setChildAmount( BPy_PartSys * self, PyObject * args );
static PyObject *Part_getChildAmount( BPy_PartSys * self );
@@ -366,6 +410,95 @@ static PyGetSetDef BPy_ParticleSys_getseters[] = {
(getter)Part_getDrawAs, NULL,
"Get draw type Particle.DRAWAS([ 'NONE' | 'OBJECT' | 'POINT' | ... ] )",
NULL},
/* Newtonian Physics */
{"physics",
(getter)Part_getPhysType, (setter)Part_setPhysType,
"Select particle physics type Particle.PHYSICS([ 'BOIDS' | 'KEYED' | 'NEWTONIAN' | 'NONE' ])",
NULL},
{"integration",
(getter)Part_getIntegrator, (setter)Part_setIntegrator,
"Select physics integrator type Particle.INTEGRATOR([ 'RK4' | 'MIDPOINT' | 'EULER' ])",
NULL},
{"inVelObj",
(getter)Part_getIniVelObject, (setter)Part_setIniVelObject,
"Let the object give the particle a starting speed",
NULL},
{"inVelNor",
(getter)Part_getIniVelNormal, (setter)Part_setIniVelNormal,
"Let the surface normal give the particle a starting speed",
NULL},
{"inVelRan",
(getter)Part_getIniVelRandom, (setter)Part_setIniVelRandom,
"Give the starting speed a random variation",
NULL},
{"inVelTan",
(getter)Part_getIniVelTan, (setter)Part_setIniVelTan,
"Let the surface tangent give the particle a starting speed",
NULL},
{"inVelRot",
(getter)Part_getIniVelRot, (setter)Part_setIniVelRot,
"Rotate the surface tangent",
NULL},
{"inVelPart",
(getter)Part_getIniVelPart, (setter)Part_setIniVelPart,
"Let the target particle give the particle a starting speed",
NULL},
{"inVelReact",
(getter)Part_getIniVelReact, (setter)Part_setIniVelReact,
"Let the vector away from the target particles location give the particle a starting speed",
NULL},
{"rotation",
(getter)Part_getRotation, (setter)Part_setRotation,
"Particles initial rotation Particle.ROTATION([ 'OBZ' | 'OBY' | 'OBX' | 'GLZ' | 'GLY' | 'GLX' | 'VEL' | 'NOR' | 'NONE' ])",
NULL},
{"rotDyn",
(getter)Part_getRotDynamic, (setter)Part_setRotDynamic,
"Sets rotation to dynamic/constant",
NULL},
{"rotRand",
(getter)Part_getRotRandom, (setter)Part_setRotRandom,
"Randomize rotation",
NULL},
{"rotPhase",
(getter)Part_getRotPhase, (setter)Part_setRotPhase,
"Initial rotation phase",
NULL},
{"rotPhaseR",
(getter)Part_getRotPhaseR, (setter)Part_setRotPhaseR,
"Randomize rotation phase",
NULL},
{"rotAnV",
(getter)Part_getRotAngularV, (setter)Part_setRotAngularV,
"Select particle angular velocity mode Particle.ANGULARV([ 'RANDOM' | 'SPIN' | 'NONE' ])",
NULL},
{"rotAnVAm",
(getter)Part_getRotAngularVAm, (setter)Part_setRotAngularVAm,
"Angular velocity amount",
NULL},
{"glAccX",
(getter)Part_getGlobAccX, (setter)Part_setGlobAccX,
"Specify a constant acceleration along the X-axis",
NULL},
{"glAccY",
(getter)Part_getGlobAccY, (setter)Part_setGlobAccY,
"Specify a constant acceleration along the Y-axis",
NULL},
{"glAccZ",
(getter)Part_getGlobAccZ, (setter)Part_setGlobAccZ,
"Specify a constant acceleration along the Z-axis",
NULL},
{"glDrag",
(getter)Part_getGlobDrag, (setter)Part_setGlobDrag,
"Specify the amount of air-drag",
NULL},
{"glBrown",
(getter)Part_getGlobBrown, (setter)Part_setGlobBrown,
"Specify the amount of brownian motion",
NULL},
{"glDamp",
(getter)Part_getGlobDamp, (setter)Part_setGlobDamp,
"Specify the amount of damping",
NULL},
/* Children */
{"childAmount",
(getter)Part_getChildAmount, (setter)Part_setChildAmount,
@@ -859,6 +992,95 @@ static PyObject *Particle_ReactOnDict( void )
return ReactOn;
}
/* create the Blender.Particle.Physics constant dict */
static PyObject *Particle_PhysicsDict( void )
{
PyObject *Physics = PyConstant_New( );
if( Physics ) {
BPy_constant *c = ( BPy_constant * ) Physics;
PyConstant_Insert( c, "BOIDS",
PyInt_FromLong( 3 ) );
PyConstant_Insert( c, "KEYED",
PyInt_FromLong( 2 ) );
PyConstant_Insert( c, "NEWTONIAN",
PyInt_FromLong( 1 ) );
PyConstant_Insert( c, "NONE",
PyInt_FromLong( 0 ) );
}
return Physics;
}
/* create the Blender.Particle.Integrator constant dict */
static PyObject *Particle_IntegratorDict( void )
{
PyObject *Integrator = PyConstant_New( );
if( Integrator ) {
BPy_constant *c = ( BPy_constant * ) Integrator;
PyConstant_Insert( c, "EULER",
PyInt_FromLong( 2 ) );
PyConstant_Insert( c, "MIDPOINT",
PyInt_FromLong( 1 ) );
PyConstant_Insert( c, "EULER",
PyInt_FromLong( 0 ) );
}
return Integrator;
}
/* create the Blender.Particle.Rotation constant dict */
static PyObject *Particle_RotationDict( void )
{
PyObject *Rotation = PyConstant_New( );
if( Rotation ) {
BPy_constant *c = ( BPy_constant * ) Rotation;
PyConstant_Insert( c, "OBZ",
PyInt_FromLong( 8 ) );
PyConstant_Insert( c, "OBY",
PyInt_FromLong( 7 ) );
PyConstant_Insert( c, "OBX",
PyInt_FromLong( 6 ) );
PyConstant_Insert( c, "GLZ",
PyInt_FromLong( 5 ) );
PyConstant_Insert( c, "GLY",
PyInt_FromLong( 4 ) );
PyConstant_Insert( c, "GLX",
PyInt_FromLong( 3 ) );
PyConstant_Insert( c, "VEL",
PyInt_FromLong( 2 ) );
PyConstant_Insert( c, "NOR",
PyInt_FromLong( 1 ) );
PyConstant_Insert( c, "NONE",
PyInt_FromLong( 0 ) );
}
return Rotation;
}
/* create the Blender.Particle.AngularV constant dict */
static PyObject *Particle_AngularVDict( void )
{
PyObject *AngularV = PyConstant_New( );
if( AngularV ) {
BPy_constant *c = ( BPy_constant * ) AngularV;
PyConstant_Insert( c, "RANDOM",
PyInt_FromLong( 2 ) );
PyConstant_Insert( c, "SPIN",
PyInt_FromLong( 1 ) );
PyConstant_Insert( c, "NONE",
PyInt_FromLong( 0 ) );
}
return AngularV;
}
/* create the Blender.Particle.ChildType constant dict */
@@ -967,6 +1189,10 @@ PyObject *ParticleSys_Init( void ){
PyObject *EmitFrom;
PyObject *Dist;
PyObject *DrawAs;
PyObject *Physics;
PyObject *Integrator;
PyObject *Rotation;
PyObject *AngularV;
PyObject *ChildTypes;
PyObject *ChildKinks;
PyObject *ChildKinkAxes;
@@ -980,6 +1206,10 @@ PyObject *ParticleSys_Init( void ){
EmitFrom = Particle_EmitFrom();
DrawAs = Particle_DrawAs();
Dist = Particle_DistrDict();
Physics = Particle_PhysicsDict();
Integrator = Particle_IntegratorDict();
Rotation = Particle_RotationDict();
AngularV = Particle_AngularVDict();
ChildTypes = Particle_ChildTypeDict();
ChildKinks = Particle_ChildKinkDict();
ChildKinkAxes = Particle_ChildKinkAxisDict();
@@ -997,6 +1227,14 @@ PyObject *ParticleSys_Init( void ){
PyModule_AddObject( submodule, "DISTRIBUTION", Dist );
if( DrawAs )
PyModule_AddObject( submodule, "DRAWAS", DrawAs );
if( Physics )
PyModule_AddObject( submodule, "PHYSICS", Physics );
if( Integrator )
PyModule_AddObject( submodule, "INTEGRATOR", Integrator );
if( Rotation )
PyModule_AddObject( submodule, "ROTATION", Rotation );
if( AngularV )
PyModule_AddObject( submodule, "ANGULARV", AngularV );
if( ChildTypes )
PyModule_AddObject( submodule, "CHILDTYPE", ChildTypes );
if( ChildKinks )
@@ -2202,6 +2440,346 @@ static PyObject *Part_getDrawAs( BPy_PartSys * self )
return PyInt_FromLong( (long)( self->psys->part->draw_as ) );
}
static int Part_setPhysType( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setIValueRange( args, &self->psys->part->phystype,
0, 3, 'h' );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getPhysType( BPy_PartSys * self )
{
return PyInt_FromLong( (short)( self->psys->part->phystype ) );
}
static int Part_setIntegrator( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setIValueRange( args, &self->psys->part->integrator,
0, 2, 'h' );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getIntegrator( BPy_PartSys * self )
{
return PyInt_FromLong( (short)( self->psys->part->integrator ) );
}
static int Part_setIniVelObject( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->obfac,
-1.0, 1.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getIniVelObject( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->obfac )) );
}
static int Part_setIniVelNormal( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->normfac,
-200.0, 200.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getIniVelNormal( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->normfac )) );
}
static int Part_setIniVelRandom( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->randfac,
0.0, 200.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getIniVelRandom( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->randfac )) );
}
static int Part_setIniVelTan( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->tanfac,
-200.0, 200.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getIniVelTan( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->tanfac )) );
}
static int Part_setIniVelRot( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->tanphase,
-1.0, 1.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getIniVelRot( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->tanphase )) );
}
static int Part_setIniVelPart( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->partfac,
-10.0, 10.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getIniVelPart( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->partfac )) );
}
static int Part_setIniVelReact( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->reactfac,
-10.0, 10.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getIniVelReact( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->reactfac )) );
}
static int Part_setRotation( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setIValueRange( args, &self->psys->part->rotmode,
0, 8, 'h' );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getRotation( BPy_PartSys * self )
{
return PyInt_FromLong( (short)( self->psys->part->rotmode ) );
}
static int Part_setRotDynamic( BPy_PartSys * self, PyObject * args )
{
int number;
if( !PyInt_Check( args ) )
return EXPP_ReturnIntError( PyExc_TypeError, "expected int argument" );
number = PyInt_AS_LONG( args );
if (number){
self->psys->part->flag |= PART_ROT_DYN;
}else{
self->psys->part->flag &= ~PART_ROT_DYN;
}
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return 0;
}
static PyObject *Part_getRotDynamic( BPy_PartSys * self )
{
return PyInt_FromLong( ((long)( self->psys->part->flag & PART_ROT_DYN )) > 0 );
}
static int Part_setRotRandom( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->randrotfac,
0.0, 1.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getRotRandom( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->randrotfac )) );
}
static int Part_setRotPhase( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->phasefac,
-1.0, 1.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getRotPhase( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->phasefac )) );
}
static int Part_setRotPhaseR( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->randphasefac,
0.0, 1.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getRotPhaseR( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->randphasefac )) );
}
static int Part_setRotAngularV( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setIValueRange( args, &self->psys->part->avemode,
0, 2, 'h' );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getRotAngularV( BPy_PartSys * self )
{
return PyInt_FromLong( ((int)( self->psys->part->avemode )) );
}
static int Part_setRotAngularVAm( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->avefac,
-200.0, 200.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getRotAngularVAm( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->avefac )) );
}
static int Part_setGlobAccX( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->acc[0],
-200.0, 200.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getGlobAccX( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->acc[0] )) );
}
static int Part_setGlobAccY( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->acc[1],
-200.0, 200.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getGlobAccY( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->acc[1] )) );
}
static int Part_setGlobAccZ( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->acc[2],
-200.0, 200.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getGlobAccZ( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->acc[2] )) );
}
static int Part_setGlobDrag( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->dragfac,
0.0, 1.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getGlobDrag( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->dragfac )) );
}
static int Part_setGlobBrown( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->brownfac,
0.0, 200.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getGlobBrown( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->brownfac )) );
}
static int Part_setGlobDamp( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setFloatRange( args, &self->psys->part->dampfac,
0.0, 1.0 );
psys_flush_settings( self->psys->part, PSYS_ALLOC, 1 );
return res;
}
static PyObject *Part_getGlobDamp( BPy_PartSys * self )
{
return PyFloat_FromDouble( ((float)( self->psys->part->dampfac )) );
}
static int Part_setChildAmount( BPy_PartSys * self, PyObject * args )
{
int res = EXPP_setIValueRange( args, &self->psys->part->child_nbr,

View File

@@ -42,8 +42,35 @@ This module provides access to the B{Particle} in Blender.
- OBJECT: Draw object
- GROUP: Draw group
- BILLBOARD: Draw as billboard
@type PHYSICS: readonly dictionary
@var PHYSICS: Constant dict used for with L{Particle.PHYSICS}
- NONE: No physics
- NEWTONIAN: Use newtonian physics
- KEYED: Use keyed physics
- BOIDS: Use Boids physics
@type INTEGRATOR: readonly dictionary
@var INTEGRATOR: Constant dict used for with L{Particle.INTEGRATOR}
- EULER: Use Euler integrator
- MIDPOINT: Use Midpoint integrator
- RK4: Use RK4 integrator
@type ROTATION: readonly dictionary
@var ROTATION: Constant dict used for with L{Particle.ROTATION}
- NONE: No particle initial rotation
- NOR: Rotate along the normal
- VEL: Rotate affect to velocity
- GLX: Rotate along global X-Axis
- GLY: Rotate along global Y-Axis
- GLZ: Rotate along global Z-Axis
- OBX: Rotate along local X-Axis
- OBY: Rotate along local Y-Axis
- OBZ: Rotate along local Z-Axis
@type ANGULARV: readonly dictionary
@var ANGULARV: Constant dict used for with L{Particle.ANGULARV}
- NONE: No particle angular velocity
- SPIN: Spin particle angular velocity
- RANDOM: Random particle angular velocity
@type CHILDTYPE: readonly dictionary
@var CHILDTYPE: Constant dict used for whith L{Particle.CHILDTYPE}
@var CHILDTYPE: Constant dict used for with L{Particle.CHILDTYPE}
- NONE: set no children
- PARTICLES: set children born from particles
- FACES: set children born from faces
@@ -135,6 +162,50 @@ class Particle:
@type duplicateObject: Blender Object
@ivar drawAs: Get draw type Particle.DRAWAS([ 'NONE' | 'OBJECT' | 'POINT' | ... ]).
@type drawAs: int
@ivar physics: Select particle physics type Particle.PHYSICS([ 'BOIDS' | 'KEYED' | 'NEWTONIAN' | 'NONE' ])
@type physics: int
@ivar integration: Select physics integrator type Particle.INTEGRATOR([ 'RK4' | 'MIDPOINT' | 'EULER' ])
@type integration: int
@ivar inVelObj: Let the object give the particle a starting speed
@type inVelObj: float
@ivar inVelNor: Let the surface normal give the particle a starting speed
@type inVelNor: float
@ivar inVelRan: Give the starting speed a random variation
@type inVelRan: float
@ivar inVelTan: Let the surface tangent give the particle a starting speed
@type inVelTan: float
@ivar inVelRot: Rotate the surface tangent
@type inVelRot: float
@ivar inVelPart: Let the target particle give the particle a starting speed
@type inVelPart: float
@ivar inVelReact: Let the vector away from the target particles location give the particle a starting speed
@type inVelReact: float
@ivar rotation: Particles initial rotation Particle.ROTATION([ 'OBZ' | 'OBY' | 'OBX' | 'GLZ' | 'GLY' | 'GLX' | 'VEL' | 'NOR' | 'NONE' ])
@type rotation: int
@ivar rotDyn: Sets rotation to dynamic/constant
@type rotDyn: int
@ivar rotRand: Randomize rotation
@type rotRand: float
@ivar rotPhase: Initial rotation phase
@type rotPhase: float
@ivar rotPhaseR: Randomize rotation phase
@type rotPhaseR: float
@ivar rotAnV: Select particle angular velocity mode Particle.ANGULARV([ 'RANDOM' | 'SPIN' | 'NONE' ])
@type rotAnV: int
@ivar rotAnVAm: Angular velocity amount
@type rotAnVAm: float
@ivar glAccX: Specify a constant acceleration along the X-axis
@type glAccX: float
@ivar glAccY: Specify a constant acceleration along the Y-axis
@type glAccY: float
@ivar glAccZ: Specify a constant acceleration along the Z-axis
@type glAccZ: float
@ivar glDrag: Specify the amount of air-drag
@type glDrag: float
@ivar glBrown: Specify the amount of brownian motion
@type glBrown: float
@ivar glDamp: Specify the amount of damping
@type glDamp: float
@ivar childAmount: The total number of children
@type childAmount: int
@ivar childType: Type of childrens ( Particle.CHILDTYPE[ 'FACES' | 'PARTICLES' | 'NONE' ] )