Geometry Nodes: new Realize Instances node
This node has a simple geometry input and output. If the input geometry contains instances, they will be realized into actual geometry. When there are many instances, this can be very slow and memory intensive. Generally, instances should only be made real when necessary, e.g. when every instance should be deformed independently. Differential Revision: https://developer.blender.org/D12556
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@@ -546,6 +546,7 @@ geometry_node_categories = [
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NodeItem("GeometryNodeJoinGeometry"),
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NodeItem("GeometryNodeSeparateComponents"),
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NodeItem("GeometryNodeSetPosition", poll=geometry_nodes_fields_poll),
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NodeItem("GeometryNodeRealizeInstances", poll=geometry_nodes_fields_poll),
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]),
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GeometryNodeCategory("GEO_INPUT", "Input", items=[
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NodeItem("GeometryNodeObjectInfo"),
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