Merged changes in the trunk up to revision 39826.
Made a major amount of conflict resolution for code adaptation to the animation system updates introduced in the Pepper branch recently merged to the trunk. Resolved conflicts: source/blender/blenkernel/intern/anim_sys.c source/blender/blenkernel/intern/library.c source/blender/editors/animation/anim_channels_defines.c source/blender/editors/animation/anim_channels_edit.c source/blender/editors/animation/anim_filter.c source/blender/editors/animation/keyframes_draw.c source/blender/editors/animation/keyframes_edit.c source/blender/editors/include/ED_anim_api.h source/blender/editors/space_nla/nla_buttons.c source/blender/editors/space_nla/nla_channels.c source/blender/makesdna/DNA_action_types.h source/blender/makesdna/intern/makesdna.c source/blender/makesrna/intern/rna_main_api.c
This commit is contained in:
@@ -1,6 +1,4 @@
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/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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@@ -41,6 +39,7 @@ struct bContext;
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struct wmKeyConfig;
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struct ReportList;
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struct ScrArea;
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struct SpaceLink;
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struct ARegion;
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struct View2D;
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@@ -56,6 +55,9 @@ struct FModifier;
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struct uiBlock;
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struct uiLayout;
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struct PointerRNA;
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struct PropertyRNA;
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/* ************************************************ */
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/* ANIMATION CHANNEL FILTERING */
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/* anim_filter.c */
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@@ -72,9 +74,12 @@ typedef struct bAnimContext {
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short mode; /* editor->mode */
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short spacetype; /* sa->spacetype */
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short regiontype; /* active region -> type (channels or main) */
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struct ScrArea *sa; /* editor */
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struct ScrArea *sa; /* editor host */
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struct SpaceLink *sl; /* editor data */
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struct ARegion *ar; /* region within editor */
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struct bDopeSheet *ads; /* dopesheet data for editor (or which is being used) */
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struct Scene *scene; /* active scene */
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struct Object *obact; /* active object */
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ListBase *markers; /* active set of markers */
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@@ -83,7 +88,6 @@ typedef struct bAnimContext {
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} bAnimContext;
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/* Main Data container types */
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// XXX was ACTCONT_*
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typedef enum eAnimCont_Types {
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ANIMCONT_NONE = 0, /* invalid or no data */
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ANIMCONT_ACTION, /* action (bAction) */
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@@ -92,7 +96,8 @@ typedef enum eAnimCont_Types {
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ANIMCONT_DOPESHEET, /* dopesheet (bDopesheet) */
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ANIMCONT_FCURVES, /* animation F-Curves (bDopesheet) */
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ANIMCONT_DRIVERS, /* drivers (bDopesheet) */
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ANIMCONT_NLA /* nla (bDopesheet) */
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ANIMCONT_NLA, /* nla (bDopesheet) */
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ANIMCONT_CHANNEL /* animation channel (bAnimListElem) */
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} eAnimCont_Types;
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/* --------------- Channels -------------------- */
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@@ -108,17 +113,12 @@ typedef struct bAnimListElem {
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int flag; /* copy of elem's flags for quick access */
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int index; /* for un-named data, the index of the data in it's collection */
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short elemFlag; /* flags for the list elem instance (not the data it represents) */
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short datatype; /* type of motion data to expect */
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void *key_data; /* motion data - mostly F-Curves, but can be other types too */
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struct ID *id; /* ID block that channel is attached to */
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struct AnimData *adt; /* source of the animation data attached to ID block (for convenience) */
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void *owner; /* group or channel which acts as this channel's owner */
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short ownertype; /* type of owner */
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} bAnimListElem;
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@@ -126,7 +126,6 @@ typedef struct bAnimListElem {
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* NOTE: need to keep the order of these synchronised with the channels define code
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* which is used for drawing and handling channel lists for
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*/
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// XXX was ACTTYPE_*
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typedef enum eAnim_ChannelType {
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ANIMTYPE_NONE= 0,
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ANIMTYPE_ANIMDATA,
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@@ -141,9 +140,6 @@ typedef enum eAnim_ChannelType {
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ANIMTYPE_FILLACTD,
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ANIMTYPE_FILLDRIVERS,
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ANIMTYPE_FILLMATD,
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ANIMTYPE_FILLPARTD,
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ANIMTYPE_FILLTEXD,
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ANIMTYPE_DSMAT,
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ANIMTYPE_DSLAM,
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@@ -159,6 +155,7 @@ typedef enum eAnim_ChannelType {
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ANIMTYPE_DSTEX,
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ANIMTYPE_DSLAT,
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ANIMTYPE_DSLINESTYLE,
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ANIMTYPE_DSSPK,
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ANIMTYPE_SHAPEKEY,
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@@ -188,28 +185,44 @@ typedef enum eAnim_KeyType {
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/* ----------------- Filtering -------------------- */
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/* filtering flags - under what circumstances should a channel be added */
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// XXX was ACTFILTER_*
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/* filtering flags - under what circumstances should a channel be returned */
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typedef enum eAnimFilter_Flags {
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ANIMFILTER_VISIBLE = (1<<0), /* should channels be visible (in terms of hierarchy only) */
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ANIMFILTER_SEL = (1<<1), /* should channels be selected */
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ANIMFILTER_UNSEL = (1<<2), /* should channels be NOT selected */
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ANIMFILTER_FOREDIT = (1<<3), /* does editable status matter */
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ANIMFILTER_CURVESONLY = (1<<4), /* don't include summary-channels, etc. */
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ANIMFILTER_CHANNELS = (1<<5), /* make list for interface drawing */
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ANIMFILTER_ACTGROUPED = (1<<6), /* belongs to the active actiongroup */
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ANIMFILTER_CURVEVISIBLE = (1<<7), /* F-Curve is visible for editing/viewing in Graph Editor */
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ANIMFILTER_ACTIVE = (1<<8), /* channel should be 'active' */
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ANIMFILTER_ANIMDATA = (1<<9), /* only return the underlying AnimData blocks (not the tracks, etc.) data comes from */
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ANIMFILTER_NLATRACKS = (1<<10), /* only include NLA-tracks */
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ANIMFILTER_SELEDIT = (1<<11), /* link editability with selected status */
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ANIMFILTER_NODUPLIS = (1<<12), /* duplicate entries for animation data attached to multi-user blocks must not occur */
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/* data which channel represents is fits the dopesheet filters (i.e. scene visibility criteria) */
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// XXX: it's hard to think of any examples where this *ISN'T* the case... perhaps becomes implicit?
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ANIMFILTER_DATA_VISIBLE = (1<<0),
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/* channel is visible within the channel-list hierarchy (i.e. F-Curves within Groups in ActEdit) */
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ANIMFILTER_LIST_VISIBLE = (1<<1),
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/* channel has specifically been tagged as visible in Graph Editor (* Graph Editor Only) */
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ANIMFILTER_CURVE_VISIBLE = (1<<2),
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/* all filters - the power inside the bracket must be the last power for left-shifts + 1 */
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ANIMFILTER_ALLFILTERS = ((1<<12) - 1)
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/* include summary channels and "expanders" (for drawing/mouse-selection in channel list) */
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ANIMFILTER_LIST_CHANNELS = (1<<3),
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/* for its type, channel should be "active" one */
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ANIMFILTER_ACTIVE = (1<<4),
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/* channel is a child of the active group (* Actions speciality) */
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ANIMFILTER_ACTGROUPED = (1<<5),
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/* channel must be selected/not-selected, but both must not be set together */
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ANIMFILTER_SEL = (1<<6),
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ANIMFILTER_UNSEL = (1<<7),
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/* editability status - must be editable to be included */
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ANIMFILTER_FOREDIT = (1<<8),
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/* only selected animchannels should be considerable as editable - mainly for Graph Editor's option for keys on select curves only */
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ANIMFILTER_SELEDIT = (1<<9),
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/* flags used to enforce certain data types */
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// NOTE: the ones for curves and NLA tracks were redundant and have been removed for now...
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ANIMFILTER_ANIMDATA = (1<<10),
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/* duplicate entries for animation data attached to multi-user blocks must not occur */
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ANIMFILTER_NODUPLIS = (1<<11),
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/* for checking if we should keep some collapsed channel around (internal use only!) */
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ANIMFILTER_TMP_PEEK = (1<<30)
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} eAnimFilter_Flags;
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/* ---------- Flag Checking Macros ------------ */
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// xxx check on all of these flags again...
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@@ -219,14 +232,10 @@ typedef enum eAnimFilter_Flags {
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#define EXPANDED_SCEC(sce) ((sce->flag & SCE_DS_COLLAPSED)==0)
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/* 'Sub-Scene' channels (flags stored in Data block) */
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#define FILTER_WOR_SCED(wo) ((wo->flag & WO_DS_EXPAND))
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#define FILTER_NTREE_SCED(ntree) ((ntree->flag & NTREE_DS_EXPAND))
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#define FILTER_LS_SCED(linestyle) ((linestyle->flag & LS_DS_EXPAND))
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/* 'Object' channels */
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#define SEL_OBJC(base) ((base->flag & SELECT))
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#define EXPANDED_OBJC(ob) ((ob->nlaflag & OB_ADS_COLLAPSED)==0)
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/* 'Sub-object' channels (flags stored in Object block) */
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#define FILTER_MAT_OBJC(ob) ((ob->nlaflag & OB_ADS_SHOWMATS))
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#define FILTER_PART_OBJC(ob) ((ob->nlaflag & OB_ADS_SHOWPARTS))
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/* 'Sub-object' channels (flags stored in Data block) */
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#define FILTER_SKE_OBJD(key) ((key->flag & KEY_DS_EXPAND))
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#define FILTER_MAT_OBJD(ma) ((ma->flag & MA_DS_EXPAND))
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@@ -238,28 +247,28 @@ typedef enum eAnimFilter_Flags {
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#define FILTER_ARM_OBJD(arm) ((arm->flag & ARM_DS_EXPAND))
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#define FILTER_MESH_OBJD(me) ((me->flag & ME_DS_EXPAND))
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#define FILTER_LATTICE_OBJD(lt) ((lt->flag & LT_DS_EXPAND))
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#define FILTER_SPK_OBJD(spk) ((spk->flag & SPK_DS_EXPAND))
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/* Variable use expanders */
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#define FILTER_NTREE_DATA(ntree) ((ntree->flag & NTREE_DS_EXPAND))
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#define FILTER_TEX_DATA(tex) ((tex->flag & TEX_DS_EXPAND))
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/* 'Sub-object/Action' channels (flags stored in Action) */
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#define SEL_ACTC(actc) ((actc->flag & ACT_SELECTED))
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#define EXPANDED_ACTC(actc) ((actc->flag & ACT_COLLAPSED)==0)
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/* 'Sub-AnimData' channels */
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#define EXPANDED_DRVD(adt) ((adt->flag & ADT_DRIVERS_COLLAPSED)==0)
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/* Texture expanders */
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#define FILTER_TEX_MATC(ma) ((ma->flag & MA_DS_SHOW_TEXS))
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#define FILTER_TEX_LAMC(la) ((la->flag & LA_DS_SHOW_TEXS))
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#define FILTER_TEX_WORC(wa) ((wo->flag & WO_DS_SHOW_TEXS))
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#define FILTER_TEX_DATA(tex) ((tex->flag & TEX_DS_EXPAND))
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/* Actions (also used for Dopesheet) */
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/* Action Channel Group */
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#define EDITABLE_AGRP(agrp) ((agrp->flag & AGRP_PROTECTED)==0)
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#define EXPANDED_AGRP(ac, agrp) \
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( ( ((ac)->spacetype == SPACE_IPO) && (agrp->flag & AGRP_EXPANDED_G) ) || \
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( ((ac)->spacetype != SPACE_IPO) && (agrp->flag & AGRP_EXPANDED) ) )
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( ((!(ac) || ((ac)->spacetype != SPACE_IPO)) && (agrp->flag & AGRP_EXPANDED)) || \
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(( (ac) && ((ac)->spacetype == SPACE_IPO)) && (agrp->flag & AGRP_EXPANDED_G)) )
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#define SEL_AGRP(agrp) ((agrp->flag & AGRP_SELECTED) || (agrp->flag & AGRP_ACTIVE))
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/* F-Curve Channels */
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#define EDITABLE_FCU(fcu) ((fcu->flag & FCURVE_PROTECTED)==0)
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#define SEL_FCU(fcu) (fcu->flag & (FCURVE_ACTIVE|FCURVE_SELECTED))
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#define SEL_FCU(fcu) (fcu->flag & FCURVE_SELECTED)
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/* ShapeKey mode only */
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#define EDITABLE_SHAPEKEY(kb) ((kb->flag & KEYBLOCK_LOCKED)==0)
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@@ -270,7 +279,7 @@ typedef enum eAnimFilter_Flags {
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#define EXPANDED_GPD(gpd) (gpd->flag & GP_DATA_EXPAND)
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/* Grease Pencil Layer settings */
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#define EDITABLE_GPL(gpl) ((gpl->flag & GP_LAYER_LOCKED)==0)
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#define SEL_GPL(gpl) ((gpl->flag & GP_LAYER_ACTIVE) || (gpl->flag & GP_LAYER_SELECT))
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#define SEL_GPL(gpl) (gpl->flag & GP_LAYER_SELECT)
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/* NLA only */
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#define SEL_NLT(nlt) (nlt->flag & NLATRACK_SELECTED)
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@@ -295,11 +304,12 @@ typedef enum eAnimFilter_Flags {
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/* -------------- NLA Channel Defines -------------- */
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/* NLA channel heights */
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#define NLACHANNEL_FIRST -16
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#define NLACHANNEL_HEIGHT 24
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#define NLACHANNEL_HEIGHT_HALF 12
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#define NLACHANNEL_SKIP 2
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#define NLACHANNEL_STEP (NLACHANNEL_HEIGHT + NLACHANNEL_SKIP)
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// XXX: NLACHANNEL_FIRST isn't used?
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#define NLACHANNEL_FIRST -16
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#define NLACHANNEL_HEIGHT(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? 16 : 24)
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#define NLACHANNEL_HEIGHT_HALF(snla) ((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? 8 : 12)
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#define NLACHANNEL_SKIP 2
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#define NLACHANNEL_STEP(snla) (NLACHANNEL_HEIGHT(snla) + NLACHANNEL_SKIP)
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/* channel widths */
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#define NLACHANNEL_NAMEWIDTH 200
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@@ -312,7 +322,7 @@ typedef enum eAnimFilter_Flags {
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/* Obtain list of filtered Animation channels to operate on.
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* Returns the number of channels in the list
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*/
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int ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, int filter_mode, void *data, short datatype);
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size_t ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, int filter_mode, void *data, short datatype);
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/* Obtain current anim-data context from Blender Context info.
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* Returns whether the operation was successful.
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@@ -368,6 +378,8 @@ typedef struct bAnimChannelType {
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/* get name (for channel lists) */
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void (*name)(bAnimListElem *ale, char *name);
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/* get RNA property+pointer for editing the name */
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short (*name_prop)(bAnimListElem *ale, struct PointerRNA *ptr, struct PropertyRNA **prop);
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/* get icon (for channel lists) */
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int (*icon)(bAnimListElem *ale);
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@@ -394,7 +406,7 @@ void ANIM_channel_debug_print_info(bAnimListElem *ale, short indent_level);
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/* Draw the given channel */
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void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
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/* Draw the widgets for the given channel */
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void ANIM_channel_draw_widgets(bAnimContext *ac, bAnimListElem *ale, struct uiBlock *block, float yminc, float ymaxc);
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void ANIM_channel_draw_widgets(struct bContext *C, bAnimContext *ac, bAnimListElem *ale, struct uiBlock *block, float yminc, float ymaxc, size_t channel_index);
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/* ------------------------ Editing API -------------------------- */
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@@ -453,7 +465,9 @@ enum {
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/* time indication in seconds or frames */
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DRAWCFRA_UNIT_SECONDS = (1<<1),
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/* show time-offset line */
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DRAWCFRA_SHOW_TIMEOFS = (1<<2)
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DRAWCFRA_SHOW_TIMEOFS = (1<<2),
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/* draw indicator extra wide (for timeline) */
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DRAWCFRA_WIDE = (1<<3)
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} eAnimEditDraw_CurrentFrame;
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/* main call to draw current-frame indicator in an Animation Editor */
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