Fix #27912: crash after mesh.materials.pop().
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@@ -550,7 +550,7 @@ Material *material_pop_id(ID *id, int index)
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Material **mat;
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if(index + 1 != (*totcol))
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memmove((*matar), (*matar) + 1, (*totcol) - (index + 1));
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memmove((*matar), (*matar) + 1, sizeof(void *) * ((*totcol) - (index + 1)));
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(*totcol)--;
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