COLLADA conformance: don't write empty libraries for effect, image and animation

This commit is contained in:
Nathan Letwory
2011-03-18 14:06:13 +00:00
parent b4743ccd8f
commit 7e53769d09
5 changed files with 93 additions and 18 deletions

View File

@@ -57,10 +57,11 @@ public:
/*COLLADASW::Surface *surface*/);
COLLADASW::ColorOrTexture getcol(float r, float g, float b, float a);
//returns the array of mtex indices which have image
//need this for exporting textures
private:
/** Fills the array of mtex indices which have image. Used for exporting images. */
void createTextureIndices(Material *ma, std::vector<int> &indices);
bool hasEffects(Scene *sce);
};
#endif