Cleanup: use uint/uchar types in GPU

This commit is contained in:
2018-09-12 12:18:35 +10:00
parent baca8344d9
commit 7eecc94074
14 changed files with 115 additions and 115 deletions

View File

@@ -487,7 +487,7 @@ void GPU_framebuffer_viewport_set(GPUFrameBuffer *fb, int x, int y, int w, int h
void GPU_framebuffer_clear(
GPUFrameBuffer *fb, GPUFrameBufferBits buffers,
const float clear_col[4], float clear_depth, unsigned int clear_stencil)
const float clear_col[4], float clear_depth, uint clear_stencil)
{
CHECK_FRAMEBUFFER_IS_BOUND(fb);