spelling corrections in comments and quiet warning
This commit is contained in:
		@@ -217,7 +217,7 @@ void blf_font_buffer(FontBLF *font, const char *str)
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	unsigned int i= 0;
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						unsigned int i= 0;
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	GlyphBLF **glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
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						GlyphBLF **glyph_ascii_table= font->glyph_cache->glyph_ascii_table;
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	/* buffer spesific vars*/
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						/* buffer specific vars*/
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	const unsigned char b_col_char[4]= {font->b_col[0] * 255,
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						const unsigned char b_col_char[4]= {font->b_col[0] * 255,
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	                                    font->b_col[1] * 255,
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						                                    font->b_col[1] * 255,
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	                                    font->b_col[2] * 255,
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						                                    font->b_col[2] * 255,
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@@ -1067,7 +1067,7 @@ static void trackto_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *ta
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		cob->matrix[2][2]=size[2];
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							cob->matrix[2][2]=size[2];
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		/* targetmat[2] instead of ownermat[2] is passed to vectomat
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							/* targetmat[2] instead of ownermat[2] is passed to vectomat
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		 * for backwards compatability it seems... (Aligorith)
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							 * for backwards compatibility it seems... (Aligorith)
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		 */
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							 */
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		sub_v3_v3v3(vec, cob->matrix[3], ct->matrix[3]);
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							sub_v3_v3v3(vec, cob->matrix[3], ct->matrix[3]);
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		vectomat(vec, ct->matrix[2], 
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							vectomat(vec, ct->matrix[2], 
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@@ -2104,7 +2104,7 @@ static void actcon_new_data (void *cdata)
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{
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					{
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	bActionConstraint *data= (bActionConstraint *)cdata;
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						bActionConstraint *data= (bActionConstraint *)cdata;
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	/* set type to 20 (Loc X), as 0 is Rot X for backwards compatability */
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						/* set type to 20 (Loc X), as 0 is Rot X for backwards compatibility */
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	data->type = 20;
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						data->type = 20;
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}
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					}
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@@ -2161,7 +2161,7 @@ static void actcon_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstraint
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		constraint_target_to_mat4(ct->tar, ct->subtarget, tempmat, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
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							constraint_target_to_mat4(ct->tar, ct->subtarget, tempmat, CONSTRAINT_SPACE_WORLD, ct->space, con->headtail);
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		/* determine where in transform range target is */
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							/* determine where in transform range target is */
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		/* data->type is mapped as follows for backwards compatability:
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							/* data->type is mapped as follows for backwards compatibility:
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		 *	00,01,02	- rotation (it used to be like this)
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							 *	00,01,02	- rotation (it used to be like this)
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		 * 	10,11,12	- scaling
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							 * 	10,11,12	- scaling
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		 *	20,21,22	- location
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							 *	20,21,22	- location
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@@ -361,7 +361,8 @@ short ANIM_animdata_get_context (const bContext *C, bAnimContext *ac)
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			_doSubChannels=2; \
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								_doSubChannels=2; \
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		else {\
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							else {\
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			filter_mode |= ANIMFILTER_TMP_PEEK; \
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								filter_mode |= ANIMFILTER_TMP_PEEK; \
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		}
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							} \
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							(void) _doSubChannels;
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		/* ... standard sub-channel filtering can go on here now ... */
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							/* ... standard sub-channel filtering can go on here now ... */
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#define END_ANIMFILTER_SUBCHANNELS \
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					#define END_ANIMFILTER_SUBCHANNELS \
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		filter_mode = _filter; \
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							filter_mode = _filter; \
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@@ -259,7 +259,7 @@ void duplicate_gplayer_frames (bGPDlayer *gpl)
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/* Copy and Paste Tools */
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					/* Copy and Paste Tools */
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/* - The copy/paste buffer currently stores a set of GP_Layers, with temporary
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					/* - The copy/paste buffer currently stores a set of GP_Layers, with temporary
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 *	GP_Frames with the necessary strokes
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					 *	GP_Frames with the necessary strokes
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 * - Unless there is only one element in the buffer, names are also tested to check for compatability.
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					 * - Unless there is only one element in the buffer, names are also tested to check for compatibility.
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 * - All pasted frames are offset by the same amount. This is calculated as the difference in the times of
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					 * - All pasted frames are offset by the same amount. This is calculated as the difference in the times of
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 *	the current frame and the 'first keyframe' (i.e. the earliest one in all channels).
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					 *	the current frame and the 'first keyframe' (i.e. the earliest one in all channels).
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 * - The earliest frame is calculated per copy operation.
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					 * - The earliest frame is calculated per copy operation.
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@@ -575,7 +575,7 @@ static void ui_draw_links(uiBlock *block)
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/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
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					/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
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static int ui_but_equals_old(uiBut *but, uiBut *oldbut)
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					static int ui_but_equals_old(uiBut *but, uiBut *oldbut)
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{
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					{
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	/* various properties are being compared here, hopfully sufficient
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						/* various properties are being compared here, hopefully sufficient
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	 * to catch all cases, but it is simple to add more checks later */
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						 * to catch all cases, but it is simple to add more checks later */
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	if(but->retval != oldbut->retval) return 0;
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						if(but->retval != oldbut->retval) return 0;
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	if(but->rnapoin.data != oldbut->rnapoin.data) return 0;
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						if(but->rnapoin.data != oldbut->rnapoin.data) return 0;
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@@ -640,7 +640,7 @@ static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut
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//				but->flag= oldbut->flag;
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					//				but->flag= oldbut->flag;
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#else
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					#else
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				/* exception! redalert flag can't be update from old button. 
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									/* exception! redalert flag can't be update from old button. 
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				 * perhaps it should only copy spesific flags rather than all. */
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									 * perhaps it should only copy specific flags rather than all. */
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//				but->flag= (oldbut->flag & ~UI_BUT_REDALERT) | (but->flag & UI_BUT_REDALERT);
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					//				but->flag= (oldbut->flag & ~UI_BUT_REDALERT) | (but->flag & UI_BUT_REDALERT);
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#endif
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					#endif
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//				but->active= oldbut->active;
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					//				but->active= oldbut->active;
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@@ -748,7 +748,7 @@ static int ui_but_is_rna_undo(uiBut *but)
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	if(but->rnapoin.id.data) {
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						if(but->rnapoin.id.data) {
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		/* avoid undo push for buttons who's ID are screen or wm level
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							/* avoid undo push for buttons who's ID are screen or wm level
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		 * we could disable undo for buttons with no ID too but may have
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							 * we could disable undo for buttons with no ID too but may have
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		 * unforseen conciquences, so best check for ID's we _know_ are not
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							 * unforeseen consequences, so best check for ID's we _know_ are not
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		 * handled by undo - campbell */
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							 * handled by undo - campbell */
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		ID *id= but->rnapoin.id.data;
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							ID *id= but->rnapoin.id.data;
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		if(ID_CHECK_UNDO(id) == FALSE) {
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							if(ID_CHECK_UNDO(id) == FALSE) {
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@@ -865,7 +865,7 @@ void uiEndBlock(const bContext *C, uiBlock *block)
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	/* inherit flags from 'old' buttons that was drawn here previous, based
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						/* inherit flags from 'old' buttons that was drawn here previous, based
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	 * on matching buttons, we need this to make button event handling non
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						 * on matching buttons, we need this to make button event handling non
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	 * blocking, while still alowing buttons to be remade each redraw as it
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						 * blocking, while still allowing buttons to be remade each redraw as it
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	 * is expected by blender code */
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						 * is expected by blender code */
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	for(but=block->buttons.first; but; but=but->next) {
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						for(but=block->buttons.first; but; but=but->next) {
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		if(ui_but_update_from_old_block(C, block, &but))
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							if(ui_but_update_from_old_block(C, block, &but))
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@@ -368,7 +368,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
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	/* create tooltip data */
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						/* create tooltip data */
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	data= MEM_callocN(sizeof(uiTooltipData), "uiTooltipData");
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						data= MEM_callocN(sizeof(uiTooltipData), "uiTooltipData");
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	/* special case, enum rna buttons only have enum item description, use general enum description too before the spesific one */
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						/* special case, enum rna buttons only have enum item description, use general enum description too before the specific one */
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	if(but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
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						if(but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
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		const char *descr= RNA_property_description(but->rnaprop);
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							const char *descr= RNA_property_description(but->rnaprop);
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		if(descr && descr[0]) {
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							if(descr && descr[0]) {
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@@ -3966,7 +3966,7 @@ static int project_paint_op(void *state, ImBuf *UNUSED(ibufb), float *lastpos, f
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		copy_v2_v2(handles[a].mval, pos);
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							copy_v2_v2(handles[a].mval, pos);
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		copy_v2_v2(handles[a].prevmval, lastpos);
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							copy_v2_v2(handles[a].prevmval, lastpos);
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		/* thread spesific */
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							/* thread specific */
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		handles[a].thread_index = a;
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							handles[a].thread_index = a;
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		handles[a].projImages = (ProjPaintImage *)BLI_memarena_alloc(ps->arena_mt[a], ps->image_tot * sizeof(ProjPaintImage));
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							handles[a].projImages = (ProjPaintImage *)BLI_memarena_alloc(ps->arena_mt[a], ps->image_tot * sizeof(ProjPaintImage));
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@@ -1619,7 +1619,7 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
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			}
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								}
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		}
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							}
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		/* important to normalize after mirror, otherwise mirror gets wight
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							/* important to normalize after mirror, otherwise mirror gets weight
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		 * which has already been scaled down in relation to other weights,
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							 * which has already been scaled down in relation to other weights,
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		 * then scales a second time [#26193]. Tricky multi-paint code doesn't
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							 * then scales a second time [#26193]. Tricky multi-paint code doesn't
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		 * suffer from this problem - campbell */
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							 * suffer from this problem - campbell */
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@@ -340,7 +340,7 @@ static void draw_fcurve_handles (SpaceIpo *sipo, FCurve *fcu)
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	int sel, b;
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						int sel, b;
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	/* a single call to GL_LINES here around these calls should be sufficient to still
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						/* a single call to GL_LINES here around these calls should be sufficient to still
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	 * get separate line segments, but which aren't wrapped with GL_LINE_STRIP everytime we
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						 * get separate line segments, but which aren't wrapped with GL_LINE_STRIP every time we
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	 * want a single line
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						 * want a single line
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	 */
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						 */
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	glBegin(GL_LINES);
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						glBegin(GL_LINES);
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@@ -2977,7 +2977,7 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op)
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		RNA_string_get(op->ptr, "directory", directory);
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							RNA_string_get(op->ptr, "directory", directory);
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		if (is_relative_path) {
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							if (is_relative_path) {
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			/* TODO, shouldnt this already be relative from the filesel?
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								/* TODO, shouldn't this already be relative from the filesel?
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			 * (as the 'filepath' is) for now just make relative here,
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								 * (as the 'filepath' is) for now just make relative here,
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			 * but look into changing after 2.60 - campbell */
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								 * but look into changing after 2.60 - campbell */
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			BLI_path_rel(directory, bmain->name);
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								BLI_path_rel(directory, bmain->name);
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@@ -765,7 +765,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, int depth_write, floa
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		else glDepthMask(0);
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							else glDepthMask(0);
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		for(vos= strings->first; vos; vos= vos->next) {
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							for(vos= strings->first; vos; vos= vos->next) {
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#if 0       // too slow, reading opengl info while drawing is very bad, better to see if we cn use the zbuffer while in pixel space - campbell
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					#if 0       // too slow, reading opengl info while drawing is very bad, better to see if we can use the zbuffer while in pixel space - campbell
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			if(v3d->zbuf && (vos->flag & V3D_CACHE_TEXT_ZBUF)) {
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								if(v3d->zbuf && (vos->flag & V3D_CACHE_TEXT_ZBUF)) {
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				gluProject(vos->vec[0], vos->vec[1], vos->vec[2], mats.modelview, mats.projection, (GLint *)mats.viewport, &ux, &uy, &uz);
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									gluProject(vos->vec[0], vos->vec[1], vos->vec[2], mats.modelview, mats.projection, (GLint *)mats.viewport, &ux, &uy, &uz);
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				glReadPixels(ar->winrct.xmin+vos->mval[0]+vos->xoffs, ar->winrct.ymin+vos->mval[1], 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth);
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									glReadPixels(ar->winrct.xmin+vos->mval[0]+vos->xoffs, ar->winrct.ymin+vos->mval[1], 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth);
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@@ -1922,7 +1922,7 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu
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			quat[3]= oldquat[3];
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								quat[3]= oldquat[3];
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	}
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						}
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	else {
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						else {
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		/* quaternions get limited with euler... (compatability mode) */
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							/* quaternions get limited with euler... (compatibility mode) */
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		float eul[3], oldeul[3], nquat[4], noldquat[4];
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							float eul[3], oldeul[3], nquat[4], noldquat[4];
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		float qlen;
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							float qlen;
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@@ -340,7 +340,7 @@ typedef struct bPose {
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	void *ikdata;				/* temporary IK data, depends on the IK solver. Not saved in file */
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						void *ikdata;				/* temporary IK data, depends on the IK solver. Not saved in file */
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	void *ikparam;				/* IK solver parameters, structure depends on iksolver */ 
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						void *ikparam;				/* IK solver parameters, structure depends on iksolver */ 
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	bAnimVizSettings avs;		/* settings for visualisation of bone animation */
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						bAnimVizSettings avs;		/* settings for visualization of bone animation */
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	char proxy_act_bone[32];    /* proxy active bone name*/
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						char proxy_act_bone[32];    /* proxy active bone name*/
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} bPose;
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					} bPose;
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@@ -653,7 +653,7 @@ typedef enum eAnimEdit_AutoSnap {
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 * Constraint Channels in certain situations. 
 | 
					 * Constraint Channels in certain situations. 
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 *
 | 
					 *
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 * Action-Channels can only belong to one group at a time, but they still live the Action's
 | 
					 * Action-Channels can only belong to one group at a time, but they still live the Action's
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 * list of achans (to preserve backwards compatability, and also minimise the code
 | 
					 * list of achans (to preserve backwards compatibility, and also minimize the code
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 * that would need to be recoded). Grouped achans are stored at the start of the list, according
 | 
					 * that would need to be recoded). Grouped achans are stored at the start of the list, according
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 * to the position of the group in the list, and their position within the group. 
 | 
					 * to the position of the group in the list, and their position within the group. 
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 */
 | 
					 */
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@@ -228,7 +228,7 @@ typedef struct bMinMaxConstraint {
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	int			minmaxflag;
 | 
						int			minmaxflag;
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	float		offset;
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						float		offset;
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	int			flag;
 | 
						int			flag;
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	short		sticky, stuck, pad1, pad2; /* for backward compatability */
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						short		sticky, stuck, pad1, pad2; /* for backward compatibility */
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	float		cache[3];
 | 
						float		cache[3];
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	char		subtarget[32];
 | 
						char		subtarget[32];
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} bMinMaxConstraint;
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					} bMinMaxConstraint;
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@@ -30,7 +30,7 @@
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			|||||||
 *  \deprecated
 | 
					 *  \deprecated
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 *   The contents of this file are now officially depreceated. They were used for the 'old' animation system,
 | 
					 *   The contents of this file are now officially depreceated. They were used for the 'old' animation system,
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 *   which has (as of 2.50) been replaced with a completely new system by Joshua Leung (aligorith). All defines, 
 | 
					 *   which has (as of 2.50) been replaced with a completely new system by Joshua Leung (aligorith). All defines, 
 | 
				
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 *   etc. are only still maintained to provide backwards compatability for old files.
 | 
					 *   etc. are only still maintained to provide backwards compatibility for old files.
 | 
				
			||||||
 */
 | 
					 */
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			||||||
 
 | 
					 
 | 
				
			||||||
#ifndef DNA_IPO_TYPES_H
 | 
					#ifndef DNA_IPO_TYPES_H
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -53,7 +53,7 @@ static EnumPropertyItem effector_shape_items[] = {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#ifdef RNA_RUNTIME
 | 
					#ifdef RNA_RUNTIME
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/* type spesific return values only used from functions */
 | 
					/* type specific return values only used from functions */
 | 
				
			||||||
static EnumPropertyItem curve_shape_items[] = {
 | 
					static EnumPropertyItem curve_shape_items[] = {
 | 
				
			||||||
	{PFIELD_SHAPE_POINT, "POINT", 0, "Point", ""},
 | 
						{PFIELD_SHAPE_POINT, "POINT", 0, "Point", ""},
 | 
				
			||||||
	{PFIELD_SHAPE_PLANE, "PLANE", 0, "Plane", ""},
 | 
						{PFIELD_SHAPE_PLANE, "PLANE", 0, "Plane", ""},
 | 
				
			||||||
 
 | 
				
			|||||||
@@ -58,7 +58,7 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
typedef struct {
 | 
					typedef struct {
 | 
				
			||||||
	PyObject_HEAD /* required python macro   */
 | 
						PyObject_HEAD /* required python macro   */
 | 
				
			||||||
	/* collection iterator spesific parts */
 | 
						/* collection iterator specific parts */
 | 
				
			||||||
	char relpath[FILE_MAX];
 | 
						char relpath[FILE_MAX];
 | 
				
			||||||
	char abspath[FILE_MAX]; /* absolute path */
 | 
						char abspath[FILE_MAX]; /* absolute path */
 | 
				
			||||||
	BlendHandle *blo_handle;
 | 
						BlendHandle *blo_handle;
 | 
				
			||||||
 
 | 
				
			|||||||
		Reference in New Issue
	
	Block a user