- redundant code killing for MFaceInt removal

This commit is contained in:
2004-03-14 21:21:08 +00:00
parent dd3c9c0c46
commit 807db2ea40
2 changed files with 17 additions and 58 deletions

View File

@@ -780,7 +780,6 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
if(dt > OB_SOLID) {
bProperty *prop = get_property(ob, "Text");
MFace *mfaceint= NULL;
int editing= (G.f & (G_VERTEXPAINT+G_FACESELECT+G_TEXTUREPAINT+G_WEIGHTPAINT)) && (ob==((G.scene->basact) ? (G.scene->basact->object) : 0));
MVert *mvert=NULL;
int totface;
@@ -796,7 +795,7 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
else {
totface= dlm->totface;
mvert= dlm->mvert;
mfaceint= dlm->mface;
mface= dlm->mface;
tface= dlm->tface;
}
}
@@ -813,26 +812,14 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt)
for (a=0; a<totface; a++, tface++) {
int v1idx, v2idx, v3idx, v4idx, mf_smooth, matnr, badtex;
float *v1, *v2, *v3, *v4;
MFace *mf= &mface[a];
if (mfaceint) {
MFace *mf= &mfaceint[a];
v1idx= mf->v1;
v2idx= mf->v2;
v3idx= mf->v3;
v4idx= mf->v4;
mf_smooth= mf->flag & ME_SMOOTH;
matnr= mf->mat_nr;
} else {
MFace *mf= &mface[a];
v1idx= mf->v1;
v2idx= mf->v2;
v3idx= mf->v3;
v4idx= mf->v4;
mf_smooth= mf->flag & ME_SMOOTH;
matnr= mf->mat_nr;
}
v1idx= mf->v1;
v2idx= mf->v2;
v3idx= mf->v3;
v4idx= mf->v4;
mf_smooth= mf->flag & ME_SMOOTH;
matnr= mf->mat_nr;
if(v3idx==0) continue;
if(tface->flag & TF_HIDE) continue;