Edit Mesh: use params arg for update function, add calc_normals arg
Rename function EDBM_update_generic to EDBM_update, use a parameters argument for better readability. Also add calc_normals argument, which will have benefits when calculating normals and tessellation together is optimized.
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@@ -116,8 +116,12 @@ static void edbm_intersect_select(BMEditMesh *em, struct Mesh *me, bool do_selec
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}
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}
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EDBM_mesh_normals_update(em);
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EDBM_update_generic(me, true, true);
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EDBM_update(me,
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&(const struct EDBMUpdate_Params){
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.calc_looptri = true,
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.calc_normals = true,
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.is_destructive = true,
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});
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}
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/* -------------------------------------------------------------------- */
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@@ -963,8 +967,12 @@ static int edbm_face_split_by_edges_exec(bContext *C, wmOperator *UNUSED(op))
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}
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#endif
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EDBM_mesh_normals_update(em);
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EDBM_update_generic(obedit->data, true, true);
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EDBM_update(obedit->data,
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&(const struct EDBMUpdate_Params){
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.calc_looptri = true,
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.calc_normals = true,
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.is_destructive = true,
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});
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#ifdef USE_NET_ISLAND_CONNECT
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/* we may have remaining isolated regions remaining,
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@@ -1068,8 +1076,12 @@ static int edbm_face_split_by_edges_exec(bContext *C, wmOperator *UNUSED(op))
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BLI_ghash_free(face_edge_map, NULL, NULL);
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EDBM_mesh_normals_update(em);
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EDBM_update_generic(obedit->data, true, true);
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EDBM_update(obedit->data,
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&(const struct EDBMUpdate_Params){
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.calc_looptri = true,
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.calc_normals = true,
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.is_destructive = true,
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});
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}
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BLI_stack_free(edges_loose);
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