Keyframing from Buttons Window was broken for Materials/Lamps/Worlds due to a mixup regarding the correct adrcodes for texture-slots.
This commit is contained in:
2008-09-30 11:52:59 +00:00
parent 1eb06b9370
commit 80a4bbf473
4 changed files with 80 additions and 66 deletions

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@@ -49,13 +49,17 @@ int insert_bezt_icu(struct IpoCurve *icu, struct BezTriple *bezt);
void insert_vert_icu(struct IpoCurve *icu, float x, float y, short flag);
/* flags for use in insert_key(), and insert_vert_icu() */
/* flags for use by keyframe creation/deletion calls */
enum {
/* used by isnertkey() and insert_vert_icu() */
INSERTKEY_NEEDED = (1<<0), /* only insert keyframes where they're needed */
INSERTKEY_MATRIX = (1<<1), /* insert 'visual' keyframes where possible/needed */
INSERTKEY_FAST = (1<<2), /* don't recalculate handles,etc. after adding key */
INSERTKEY_FASTR = (1<<3), /* don't realloc mem (or increase count, as array has already been set out) */
INSERTKEY_REPLACE = (1<<4), /* only replace an existing keyframe (this overrides INSERTKEY_NEEDED) */
/* used by common_*key() functions */
COMMONKEY_ADDMAP = (1<<10), /* common key: add texture-slot offset bitflag to adrcode before use */
} eInsertKeyFlags;
/* -------- */