run WM_exit(C) when blender as a python module exits
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@@ -663,7 +663,9 @@ int BPY_context_member_get(bContext *C, const char *member, bContextDataResult *
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#include "BLI_storage.h"
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/* TODO, reloading the module isnt functional at the moment. */
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extern int main_python(int argc, const char **argv);
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static void bpy_module_free(void *mod);
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extern int main_python_enter(int argc, const char **argv);
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extern void main_python_exit(void);
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static struct PyModuleDef bpy_proxy_def= {
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PyModuleDef_HEAD_INIT,
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"bpy", /* m_name */
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@@ -673,8 +675,8 @@ static struct PyModuleDef bpy_proxy_def= {
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NULL, /* m_reload */
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NULL, /* m_traverse */
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NULL, /* m_clear */
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NULL, /* m_free */
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};
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bpy_module_free, /* m_free */
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};
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typedef struct {
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PyObject_HEAD
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@@ -699,7 +701,7 @@ void bpy_module_delay_init(PyObject *bpy_proxy)
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// printf("module found %s\n", argv[0]);
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main_python(argc, argv);
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main_python_enter(argc, argv);
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/* initialized in BPy_init_modules() */
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PyDict_Update(PyModule_GetDict(bpy_proxy), PyModule_GetDict(bpy_package_py));
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@@ -756,4 +758,9 @@ PyInit_bpy(void)
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return bpy_proxy;
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}
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static void bpy_module_free(void *UNUSED(mod))
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{
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main_python_exit();
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}
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#endif
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