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CURVE Module documentation
INTRODUCTION
The Curve module gives access to the curves objects. Curves are used for many things in blender : creation of graphical objects, duplication of meshes, displacement of meshes, in IPOs for instance.
Blender has three main types of curves :
nurbs curves, each control point has three coordinates.
bezier curves, each control point has nine coordinates.
text curves, which represent graphical text objects.
functions of the module :
Get(Name:string) : returns the Curve whose name is Name.
get : same as Get
New(Name:string (optional)) : Creates a new Curve Object.
If the parameter Name is given, it will be the name of the Curve Object,
else the name will be choosen by blender.
Curve Object member functions :
getName() : Retreives the Curve Object name.
setName(Name : string) : Sets the Curve Object name.
getPathLen() : Retrieves the Curve Object path length.
setPathLen(len:int) : Sets the Curve Object path length.
getTotcol() : Retreives the parameter totcol of the Curve.
setTotcol(val:int) : Sets the parameter totcol
/*I do not know what means this parameter...*/
getFlag()Retrieves the mode of the Curve Object
setFlag(val:int) :Sets the mode of the Curve.
The mode of the curve is a combination of parameters.
Bits 0,1,2 : "Back", "Front" and "3D".
Bit 3 : "CurvePath" is set.
Bit 4 : "CurveFollow" is set.
getBevresol() : Retreives the bevel resolution of the curve.
setBevresol(val:float) : Sets the bevel resolution of the curve.
getResolu() : Retreives the U-resolution of the curve.
setResolu(val:int) : sets the U-resolution of the curve.
getResolv() : Retreives the V-resolution of the curve.
setResolv(val:int) : sets the V-resolution of the curve.
getWidth() : Retreives the bevel width of the curve.
setWidth(val:float) : Sets the bevel width.
getExt1() : Retreives the bevel height1 of the curve.
setExt1(val:float) : Sets the bevel height1 of the curve.
getExt2() : Retreives the bevel height2 of the curve.
setExt2(val:float) : Sets the bevel height2 of the curve.
getControlPoint(i:int) : Retreives the i-th control point.
Depending upon the curve type, returne a list of 4(nurbs) or 9(bez) floats.
setControlPoint(i:int, x1:float,...x4:float)
setControlPoint(i:int, x1:float,...x9:float) : Sets the i-th control point value.
getLoc() : Retreives the Curve location(from the center)
setLoc(x:float,y:float,z:float) : Sets the Curve location
getRot() : Retreives the Curve rotation(from the center)
setRot(x:float,y:float,z:float) : Sets the Curve rotation.
getSize() : Retreives the Curve size.
setSize(x:float,y:float,z:float) : Sets the Curve size.
Direct acces to the parameters values : You cann read and write the parameter XXX with the following syntax :
val = obj.XXX
or obj.XXX = val.
The possible parameters names are :"name","pathlen","resolu","resolv","width","ext1", and "ext2"
Submodules : No submodule.

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EFFECT Module documentation
INTRODUCTION
The module effect allows you to access all the data of an effect.
An effect can modify an object (typically a mesh) in three different ways.
a) the build effect : makes the mesh appear progressivly.
b) the wave effect : waves appear on the mesh (which should be fine-grained)
c) the particle effect : every vertex of the mesh emits particles,
which can themselves emit new particles. This effect is the most parametrizable.
In the blender internals, the effect object is just a placeholder for the "real"
effect, which can be a wave, particle or build effect. The python API follows
this structure : the Effect module grants access to (the few) data which
are shared between all effects. It has three submodules : Wave, Build, Particle
, which grant r/w access to the real parameters of these effects.
functions of the module :
Get(Name:string,pos:int) : returns the pos-th Effect associated
to the object whose name is Name.
get : same as Get
New(Type:string ) : Creates and returns a new Effect Object.
The parameter Type can take the values "particle", "wave" or "build"
Effect object member functions :
getType() : Retrieves the type of the Effect Object.
setType(val:int) : Sets the type of the Effect Object.
The possible values of the type are :
0 : effect build.
1 : effect particle.
2 : effect wave.
getMode()Retrieves the mode of the Effect Object
setMode(val:int) :Sets the mode
The mode of the effect is a combination of parameters, whose semantics depend upon the effect type.
All types :
Bit 0 : set to 1 if the effect is selected in the effects window.
Wave effect :
Bits 1,2,3 : set to 1 if the button "X", "Y" or "Cycl" is clicked.
Particle effect :
Bits 1,2,3 : set to 1 if the button "Bspline", "Static" or "Face" is clicked.
Submodules : Wave, Build, Particle.
Wave module
functions of the module :
Get(Name:string,pos:int) : returns the pos-th wave Effect associated to the object whose name is Name.
get : same as Get
New( ) : Creates and returns a new Wave Object.
Wave object member functions :
getStartx() : returns the startx parameter of the wave object.
setStartx(val:int) : sets the startx parameter of the wave object.
getStarty() : returns the starty parameter of the wave object.
setStarty(val:int) : sets the starty parameter of the wave object.
getHeight() : returns the height parameter of the wave object.
setHeight(val:int) : sets the height parameter of the wave object.
getWidth() : returns the width parameter of the wave object.
setWidth(val:int) : sets the width parameter of the wave object.
getNarrow() : returns the narrow parameter of the wave object.
setNarrow(val:int) : sets the narrow parameter of the wave object.
getSpeed() : returns the speed parameter of the wave object.
setSpeed(val:int) : sets the speed parameter of the wave object.
getMinfac() : returns the minfac parameter of the wave object.
setMinfac(val:int) : sets the minfac parameter of the wave object.
getDamp() : returns the damp parameter of the wave object.
setDamp(val:int) : sets the damp parameter of the wave object.
getTimeoffs() : returns the timeoffs parameter of the wave object.
setTimeoffs(val:int) : sets the time offset parameter of the wave object.
getLifetime() : returns the lifetime parameter of the wave object.
setLifetime(val:int) : sets the lifetime parameter of the wave object.
The Object.attr syntax
Wave attributes can be read/written with the object.attr syntax.
Example :
w = Blender.Wave.Get("Obname",3) #retreives the 4th effect associated to the object named Obname
a = w.speed # a is now the value corresponding to the speed of the effect
w.speed = 42 # the speed of the effect is now equal to 42
The parameter can take these values : "lifetime","timeoffs","damp","minfac","speed","narrow","width","height","startx","starty"
Build module
functions of the module :
Get(Name:string,pos:int) : returns the pos-th build Effect associated to the object whose name is Name.
get(Name:string,pos:int) : same as Get
New( ) : Creates and returns a new Build Object.
Build object member functions :
getLen() : returns the length of the effect (in frames).
setLen(val:float) : sets the length of the effect (in frames).
getSfra() : returns the starting frame of the effect.
setSfra(val:float) : sets the starting frame of the effect.
The Object.attribute syntax
The attribute can take these values : "sfra","len".
Particle module
functions of the module :
Get(Name:string,pos:int) : returns the pos-th particle Effect associated to the object whose name is Name.
get(Name:string,pos:int) : same as Get
New( ) : Creates and returns a new Effect Object.
Particle object member functions :
getStartTime() : returns the start time of the particle effect (in frames).
setStartTime(val:float) : sets the start time of the particle effect (in frames).
getEndTime() : returns the end time of the particle effect (in frames).
setEndTime(val:float) : sets the end time of the particle effect (in frames).
getLifeTime() : returns the life time of the particles.
setLifeTime(val:float) : sets the life time of the particles.
getNormfac() : returns the normal strength of the particles (relatively to mesh).
setNormfac(val:float) : sets the normal strength of the particles(relatively to mesh).
getObfac() : returns the initial of the particles relatively to objects.
setObfac(val:float) : sets the initial of the particles relatively to objects.
getRandfac() : returns the initial random speed of the particles.
setRandfac(val:float) : sets the initial random speed of the particles.
getTexfac() : returns the initial speed of the particles caused by the texture.
setTexfac(val:float) : sets the initial speed of the particles caused by the texture.
getRandlife() : returns the variability of the life of the particles.
setRandlife(val:float) : sets the variability of the life of the particles.
getNabla() : returns the dimension of the area for gradient computation.
setNabla(val:float) : sets the dimension of the area for gradient computation.
getTotpart() : returns the total number of particles.
setTotpart(val:int) : sets the total number of particles.
getTotkey() : returns the number of key positions.
setTotkey(val:int) : sets the number of key positions.
getSeed() : returns the seed of the RNG.
setSeed(val:int) : sets the seed of the RNG.
getSeed() : returns the x,y,z components of the constant force applied to the particles.
setSeed(valx:float,valy:float,valz:float) : sets the x,y,z components of the constant force applied to the particles.
getMult() : returns the 4 probabilities of a particle having a child.
setMult(val1:float,val2:float,val3:float,val4:float) : sets the 4 probabilities of a particle having a child.
getLife() : returns the lifespan of the 4 generation particles.
setLife(val1:float,val2:float,val3:float,val4:float) : sets the lifespan of the 4 generation particles.
getMat() : returns the material used by the 4 generation particles.
setMat(val1:float,val2:float,val3:float,val4:float) : sets the material used by the 4 generation particles.
getChild() : returns the number of children a particle may have.
setChild(val1:float,val2:float,val3:float,val4:float) : sets the number of children a particle may have.
getDefvec() : returns the x, y and z axis of the force defined by the texture.
setDefvec(val1:float,val2:float,val3:float) : sets the x, y and z axis of the force defined by the texture.
The Object.attribute syntax
The attribute can take these values : "seed","nabla","sta","end","lifetime","normfac","obfac","randfac","texfac","randlife","vectsize","totpart","force","mult","life","child","mat","defvec".

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IPO Module documentation
INTRODUCTION
The module ipo allows you to access all the data of an ipo.
The most important part(s) of an ipo is its ipocurve(s). The ipocurve has a set of bezier points (defined by 9 coordinates). The ipo module grants the user read/write access to these points.
functions of the module :
Get(Name:string) : returns the Ipo associated whose name is Name.
get : same as Get
New(Name:string , idcode:int ) : Creates and returns a new Ipo Object.
The parameters are mandatory. If the name is already used, blender will change it to name.XXX (XXX is an integer)
Ipo object member functions :
getName() : Retrieves the name of the Ipo Object.
setName(newname:string) : Sets the name of the Ipo Object.
getBlocktype() : Retrieves the blocktype of the Ipo Object.
setBlocktype(newblocktype:string) : Sets the blocktype of the Ipo Object.
getShowkey() : Retrieves the showkey of the Ipo Object.
setShowkey(val:int) : Sets the showkey of the Ipo Object.
getPad() : Retrieves the pad of the Ipo Object.
setPad(val:int) : Sets the pad of the Ipo Object.
getRctf() : Retrieves the rctf of the Ipo Object.
setRctf(val:int) : Sets the rctf of the Ipo Object.
I do not fully understand the meaning of these parameters.
getNcurves() : returns the number of ipocurves the ipo object contains.
getBP() : returns the basepoint of the ipo object (generally NULL)
getCurveCurval(numcurve:int) : returns the current value of the ipo curve number numcurve.
getCurveBeztriple(numcurve:int,numpoint:int) : returns a list of 9 floats, which are the coordinates of the control point number numpoint of the ipocurve number numcurve.
setCurveBeztriple(numcurve:int,numpoint:int,newvalues : list of 9 floats) : sets the coordinates of the control point number numpoint of the ipocurve number numcurve to newvalues. (the z coordinate should be 0, but blender does not complain if non null values are passed)
Example :
import Blender
d = Blender.Ipo.Get('ObIpo') # hope there is an ipo named "ObIpo"...Else create it before.

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METABALL Module documentation
INTRODUCTION
The metaball module effect allows you to access all the data of an metaball.
A metaball consists of several (maybe only one) metaelems, which are spheres, interacting with each other, thus creating soft organic volumes.
functions of the module :
New(name) : creates ans returns a metaball object.
Get(opt : name) : if the parameter name is given, returns the metaball object whose name has been passed, or Py_None, if no such metaball exists in the current scene. If no parameter is given, returns a list of all the metaballs in the current scene.
get : alias for Get
Metaball object member functions :
getName()Return Metaball name
setName(string newname) - Sets Metaball name
getWiresize() - Return Metaball wire size
setWiresize(float val) - Sets Metaball wire size
getRendersize() - Return Metaball render size
setRendersize(float newval- Sets Metaball render size
getThresh()- Return Metaball threshold
setThresh(float newval)- Sets Metaball threshold
getBbox,- Return Metaball bounding box(a list of eight lists of three elements)
getNMetaElems() Returns the number of Metaelems (basic spheres)
getMetatype(int num_metaelem): returns the type of the metaelem number num_metaelem.
0 : ball
1 : tubex
2 : tubey
3 : tubez
setMetatype(int num_metaelem,int newtype) : sets the type of the metaelem number num_metaelem.
getMetadata(field_name,int num_metaelem) gets Metaball MetaData. Explained later.
setMetadata(field_name,int num_metaelem,newval) sets Metaball MetaData. Explained later.
getMetalay(int num_metaelem)
getMetax(int num_metaelem) : gets the x coordinate of the metaelement
setMetax(int num_metaelem,float newval) : sets the x coordinate of the metaelement
getMetay(int num_metaelem) : gets the y coordinate of the metaelement
setMetay(int num_metaelem,float newval) : sets the y coordinate of the metaelement
getMetaz(int num_metaelem) : gets the z coordinate of the metaelement
setMetaz(int num_metaelem,float newval) : sets the z coordinate of the metaelement
getMetas(int num_metaelem) : gets the s coordinate of the metaelement
setMetas(int num_metaelem,float newval) : sets the s coordinate of the metaelement
getMetalen(int num_metaelem) : gets the length of the metaelement. Important for tubes.
setMetalen(int num_metaelem,float newval) : sets the length of the metaelement. Important for tubes.
getloc, - Gets Metaball loc values
setloc, (f f f) - Sets Metaball loc values
getrot, () - Gets Metaball rot values
setrot,, (f f f) - Sets Metaball rot values
getsize,() - Gets Metaball size values
setsize,(f f f) - Sets Metaball size values
The Object.attribute syntax
The attribute can take these values : seed,nabla,sta,end,lifetime,normfac,obfac,randfac,texfac,randlife,vectsize,totpart,force,mult,life,child,mat,defvec.

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METABALL Module documentation
INTRODUCTION
The metaball module effect allows you to access all the data of an metaball.
A metaball consists of several (maybe only one) metaelems, which are spheres, interacting with each other, thus creating soft organic volumes.
functions of the module :
New(name) : creates ans returns a metaball object.
Get(opt : name) : if the parameter name is given, returns the metaball object whose name has been passed, or Py_None, if no such metaball exists in the current scene. If no parameter is given, returns a list of all the metaballs in the current scene.
get : alias for Get
Metaball object member functions :
getName()Return Metaball name
setName(string newname) - Sets Metaball name
getWiresize() - Return Metaball wire size
setWiresize(float val) - Sets Metaball wire size
getRendersize() - Return Metaball render size
setRendersize(float newval- Sets Metaball render size
getThresh()- Return Metaball threshold
setThresh(float newval)- Sets Metaball threshold
getBbox,- Return Metaball bounding box(a list of eight lists of three elements)
getNMetaElems() Returns the number of Metaelems (basic spheres)
getMetatype(int num_metaelem): returns the type of the metaelem number num_metaelem.
0 : ball
1 : tubex
2 : tubey
3 : tubez
setMetatype(int num_metaelem,int newtype) : sets the type of the metaelem number num_metaelem.
getMetadata(field_name,int num_metaelem) gets Metaball MetaData. Explained later.
setMetadata(field_name,int num_metaelem,newval) sets Metaball MetaData. Explained later.
getMetalay(int num_metaelem)
getMetax(int num_metaelem) : gets the x coordinate of the metaelement
setMetax(int num_metaelem,float newval) : sets the x coordinate of the metaelement
getMetay(int num_metaelem) : gets the y coordinate of the metaelement
setMetay(int num_metaelem,float newval) : sets the y coordinate of the metaelement
getMetaz(int num_metaelem) : gets the z coordinate of the metaelement
setMetaz(int num_metaelem,float newval) : sets the z coordinate of the metaelement
getMetas(int num_metaelem) : gets the s coordinate of the metaelement
setMetas(int num_metaelem,float newval) : sets the s coordinate of the metaelement
getMetalen(int num_metaelem) : gets the length of the metaelement. Important for tubes.
setMetalen(int num_metaelem,float newval) : sets the length of the metaelement. Important for tubes.
getloc, - Gets Metaball loc values
setloc, (f f f) - Sets Metaball loc values
getrot, () - Gets Metaball rot values
setrot,, (f f f) - Sets Metaball rot values
getsize,() - Gets Metaball size values
setsize,(f f f) - Sets Metaball size values
The Object.attribute syntax
The attribute can take these values : seed,nabla,sta,end,lifetime,normfac,obfac,randfac,texfac,randlife,vectsize,totpart,force,mult,life,child,mat,defvec.