ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
. No changes for py2.x.
This commit is contained in:
@@ -1073,7 +1073,19 @@ static char Rasterizer_module_documentation[] =
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"This is the Python API for the game engine of Rasterizer"
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;
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#if (PY_VERSION_HEX >= 0x03000000)
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static struct PyModuleDef GameLogic_module_def = {
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{}, /* m_base */
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"GameLogic", /* m_name */
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GameLogic_module_documentation, /* m_doc */
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0, /* m_size */
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game_methods, /* m_methods */
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0, /* m_reload */
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0, /* m_traverse */
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0, /* m_clear */
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0, /* m_free */
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};
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#endif
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PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack to get gravity hook
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{
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@@ -1087,9 +1099,14 @@ PyObject* initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
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gUseVisibilityTemp=false;
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// Create the module and add the functions
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#if (PY_VERSION_HEX >= 0x03000000)
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m = PyModule_Create(&GameLogic_module_def);
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#else
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m = Py_InitModule4("GameLogic", game_methods,
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GameLogic_module_documentation,
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(PyObject*)NULL,PYTHON_API_VERSION);
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#endif
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// Add some symbolic constants to the module
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d = PyModule_GetDict(m);
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@@ -1498,15 +1515,18 @@ void setSandbox(TPythonSecurityLevel level)
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*/
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PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie, int argc, char** argv)
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{
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#if (PY_VERSION_HEX < 0x03000000)
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STR_String pname = progname;
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Py_SetProgramName(pname.Ptr());
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#endif
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Py_NoSiteFlag=1;
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Py_FrozenFlag=1;
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Py_Initialize();
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#if (PY_VERSION_HEX < 0x03000000)
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if(argv) /* browser plugins dont currently set this */
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PySys_SetArgv(argc, argv);
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#endif
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//importBlenderModules()
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setSandbox(level);
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@@ -1530,8 +1550,10 @@ void exitGamePlayerPythonScripting()
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*/
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PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, Main *maggie)
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{
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#if (PY_VERSION_HEX < 0x03000000)
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STR_String pname = progname;
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Py_SetProgramName(pname.Ptr());
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#endif
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Py_NoSiteFlag=1;
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Py_FrozenFlag=1;
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@@ -1587,6 +1609,19 @@ void exitGamePythonScripting()
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}
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#if (PY_VERSION_HEX >= 0x03000000)
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static struct PyModuleDef Rasterizer_module_def = {
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{}, /* m_base */
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"Rasterizer", /* m_name */
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Rasterizer_module_documentation, /* m_doc */
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0, /* m_size */
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rasterizer_methods, /* m_methods */
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0, /* m_reload */
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0, /* m_traverse */
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0, /* m_clear */
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0, /* m_free */
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};
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#endif
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PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
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{
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@@ -1599,9 +1634,13 @@ PyObject* initRasterizer(RAS_IRasterizer* rasty,RAS_ICanvas* canvas)
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PyObject* item;
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// Create the module and add the functions
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#if (PY_VERSION_HEX >= 0x03000000)
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m = PyModule_Create(&Rasterizer_module_def);
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#else
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m = Py_InitModule4("Rasterizer", rasterizer_methods,
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Rasterizer_module_documentation,
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(PyObject*)NULL,PYTHON_API_VERSION);
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#endif
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// Add some symbolic constants to the module
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d = PyModule_GetDict(m);
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@@ -1651,7 +1690,12 @@ static PyObject* gPyEventToString(PyObject*, PyObject* value)
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dict = PyModule_GetDict(mod);
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while (PyDict_Next(dict, &pos, &key, &val)) {
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#if (PY_VERSION_HEX >= 0x03000000)
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if (PyObject_RichCompareBool(value, val, Py_EQ)) {
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#else
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if (PyObject_Compare(value, val)==0) {
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#endif
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ret = key;
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break;
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}
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@@ -1693,6 +1737,19 @@ static struct PyMethodDef gamekeys_methods[] = {
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};
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#if (PY_VERSION_HEX >= 0x03000000)
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static struct PyModuleDef GameKeys_module_def = {
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{}, /* m_base */
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"GameKeys", /* m_name */
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GameKeys_module_documentation, /* m_doc */
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0, /* m_size */
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gamekeys_methods, /* m_methods */
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0, /* m_reload */
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0, /* m_traverse */
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0, /* m_clear */
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0, /* m_free */
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};
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#endif
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PyObject* initGameKeys()
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{
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@@ -1701,9 +1758,13 @@ PyObject* initGameKeys()
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PyObject* item;
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// Create the module and add the functions
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#if (PY_VERSION_HEX >= 0x03000000)
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m = PyModule_Create(&GameKeys_module_def);
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#else
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m = Py_InitModule4("GameKeys", gamekeys_methods,
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GameKeys_module_documentation,
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(PyObject*)NULL,PYTHON_API_VERSION);
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#endif
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// Add some symbolic constants to the module
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d = PyModule_GetDict(m);
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