Merged changes to revision 25007.

The following files were according to the Math Lib reorganization
(see the commit log of revision 24464 for more information):
source/blender/freestyle/intern/blender_interface/BlenderFileLoader.cpp
source/blender/freestyle/intern/blender_interface/BlenderFileLoader.h

The file release/scripts/ui/properties_render.py was also updated
according the RNA UI API renaming in revision 24795.
This commit is contained in:
2009-11-30 00:08:30 +00:00
763 changed files with 64835 additions and 49175 deletions

View File

@@ -53,7 +53,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_arithb.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_threads.h"
@@ -1268,7 +1268,7 @@ void RE_SetWindow(Render *re, rctf *viewplane, float clipsta, float clipend)
re->clipend= clipend;
re->r.mode &= ~R_ORTHO;
i_window(re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend, re->winmat);
perspective_m4( re->winmat,re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend);
}
@@ -1281,14 +1281,14 @@ void RE_SetOrtho(Render *re, rctf *viewplane, float clipsta, float clipend)
re->clipend= clipend;
re->r.mode |= R_ORTHO;
i_ortho(re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend, re->winmat);
orthographic_m4( re->winmat,re->viewplane.xmin, re->viewplane.xmax, re->viewplane.ymin, re->viewplane.ymax, re->clipsta, re->clipend);
}
void RE_SetView(Render *re, float mat[][4])
{
/* re->ok flag? */
Mat4CpyMat4(re->viewmat, mat);
Mat4Invert(re->viewinv, re->viewmat);
copy_m4_m4(re->viewmat, mat);
invert_m4_m4(re->viewinv, re->viewmat);
}
/* image and movie output has to move to either imbuf or kernel */
@@ -1515,7 +1515,7 @@ static RenderPart *find_next_pano_slice(Render *re, int *minx, rctf *viewplane)
R.viewplane.xmin = viewplane->xmin + R.panodxv;
R.viewplane.xmax = viewplane->xmax + R.panodxv;
RE_SetWindow(re, &R.viewplane, R.clipsta, R.clipend);
Mat4CpyMat4(R.winmat, re->winmat);
copy_m4_m4(R.winmat, re->winmat);
/* rotate database according to part coordinates */
project_renderdata(re, projectverto, 1, -R.panodxp*phi, 1);
@@ -2471,7 +2471,7 @@ static void do_render_seq(Render * re)
if (recurs_depth == 0) { /* with nested scenes, only free on toplevel... */
Editing * ed = re->scene->ed;
if (ed) {
free_imbuf_seq(&ed->seqbase, TRUE);
free_imbuf_seq(re->scene, &ed->seqbase, TRUE);
}
}
}