fixed some more screenupdate issues and eliminated a crash

when trying tio shear/warp not visible objects. (thanks Matt)
This commit is contained in:
2003-05-13 14:22:28 +00:00
parent e6ea8d356e
commit 83b5ef6523
8 changed files with 64 additions and 45 deletions

View File

@@ -4535,11 +4535,9 @@ void add_primitiveMesh(int type)
if(type!=0 && type!=10) righthandfaces(1);
countall();
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIPO, 0);
allqueue(REDRAWHEADERS, 0);
allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */
allqueue(REDRAWBUTSALL, 0);
allqueue(REDRAWALL, 0);
makeDispList(G.obedit);
if (type==13) notice("Oooh Oooh Oooh");