Cleanup: Rename public "bUnit" functions
This commit renames the functions in "BKE_unit.h` to be consistent with the naming in the rest of blenkernel. bUnit_AsString -> BKE_unit_value_as_string_adaptive bUnit_AsString2 -> BKE_unit_value_as_string bUnit_ReplaceString -> BKE_unit_replace_string bUnit_ApplyPreferredUnit -> BKE_unit_apply_preferred_unit bUnit_ToUnitAltName -> BKE_unit_name_to_alt bUnit_ClosestScalar -> BKE_unit_closest_scalar bUnit_BaseScalar -> BKE_unit_base_scalar bUnit_IsValid -> BKE_unit_is_valid bUnit_GetSystem -> BKE_unit_system_get bUnit_GetBaseUnit -> BKE_unit_base_get bUnit_GetBaseUnitOfType -> BKE_unit_base_of_type_get bUnit_GetName -> BKE_unit_name_get bUnit_GetNameDisplay -> BKE_unit_display_name_get bUnit_GetIdentifier -> BKE_unit_identifier_get bUnit_GetScaler -> BKE_unit_scalar_get bUnit_IsSuppressed -> BKE_unit_is_suppressed Differential Revision: https://developer.blender.org/D8828
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@@ -2975,10 +2975,10 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
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for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) {
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UnitSettings *unit = &scene->unit;
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if (unit->system != USER_UNIT_NONE) {
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unit->length_unit = bUnit_GetBaseUnitOfType(scene->unit.system, B_UNIT_LENGTH);
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unit->mass_unit = bUnit_GetBaseUnitOfType(scene->unit.system, B_UNIT_MASS);
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unit->length_unit = BKE_unit_base_of_type_get(scene->unit.system, B_UNIT_LENGTH);
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unit->mass_unit = BKE_unit_base_of_type_get(scene->unit.system, B_UNIT_MASS);
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}
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unit->time_unit = bUnit_GetBaseUnitOfType(USER_UNIT_NONE, B_UNIT_TIME);
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unit->time_unit = BKE_unit_base_of_type_get(USER_UNIT_NONE, B_UNIT_TIME);
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}
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/* gpencil grid settings */
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