Cleanup: Rename public "bUnit" functions
This commit renames the functions in "BKE_unit.h` to be consistent with the naming in the rest of blenkernel. bUnit_AsString -> BKE_unit_value_as_string_adaptive bUnit_AsString2 -> BKE_unit_value_as_string bUnit_ReplaceString -> BKE_unit_replace_string bUnit_ApplyPreferredUnit -> BKE_unit_apply_preferred_unit bUnit_ToUnitAltName -> BKE_unit_name_to_alt bUnit_ClosestScalar -> BKE_unit_closest_scalar bUnit_BaseScalar -> BKE_unit_base_scalar bUnit_IsValid -> BKE_unit_is_valid bUnit_GetSystem -> BKE_unit_system_get bUnit_GetBaseUnit -> BKE_unit_base_get bUnit_GetBaseUnitOfType -> BKE_unit_base_of_type_get bUnit_GetName -> BKE_unit_name_get bUnit_GetNameDisplay -> BKE_unit_display_name_get bUnit_GetIdentifier -> BKE_unit_identifier_get bUnit_GetScaler -> BKE_unit_scalar_get bUnit_IsSuppressed -> BKE_unit_is_suppressed Differential Revision: https://developer.blender.org/D8828
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@@ -2571,7 +2571,7 @@ void ui_but_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen)
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orig_str = BLI_strdup(str);
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bUnit_ToUnitAltName(str, maxlen, orig_str, unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
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BKE_unit_name_to_alt(str, maxlen, orig_str, unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
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MEM_freeN(orig_str);
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}
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@@ -2606,13 +2606,13 @@ static void ui_get_but_string_unit(
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precision = float_precision;
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}
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bUnit_AsString2(str,
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len_max,
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ui_get_but_scale_unit(but, value),
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precision,
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RNA_SUBTYPE_UNIT_VALUE(unit_type),
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unit,
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pad);
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BKE_unit_value_as_string(str,
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len_max,
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ui_get_but_scale_unit(but, value),
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precision,
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RNA_SUBTYPE_UNIT_VALUE(unit_type),
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unit,
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pad);
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}
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static float ui_get_but_step_unit(uiBut *but, float step_default)
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@@ -2622,12 +2622,13 @@ static float ui_get_but_step_unit(uiBut *but, float step_default)
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/* Scaling up 'step_origg ' here is a bit arbitrary,
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* its just giving better scales from user POV */
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const double scale_step = ui_get_but_scale_unit(but, step_orig * 10);
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const double step = bUnit_ClosestScalar(scale_step, but->block->unit->system, unit_type);
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const double step = BKE_unit_closest_scalar(scale_step, but->block->unit->system, unit_type);
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/* -1 is an error value */
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if (step != -1.0) {
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const double scale_unit = ui_get_but_scale_unit(but, 1.0);
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const double step_unit = bUnit_ClosestScalar(scale_unit, but->block->unit->system, unit_type);
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const double step_unit = BKE_unit_closest_scalar(
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scale_unit, but->block->unit->system, unit_type);
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double step_final;
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BLI_assert(step > 0.0);
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