Bug fix #3098
Grmble... and now the feature ALT+J 'join triangles' broke. :) Also found out the Fkey option didn't work anymore on 2 triangles (makes 1 quad too). Luckily we got people testing eh!
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@@ -1394,7 +1394,7 @@ int compareface(EditFace *vl1, EditFace *vl2, int test)
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return 1;
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}
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/* this also prevents triangles being made in quads */
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/* checks for existance, not tria overlapping inside quad */
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EditFace *exist_face(EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4)
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{
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EditMesh *em = G.editMesh;
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@@ -1407,7 +1407,7 @@ EditFace *exist_face(EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4)
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efa= em->faces.first;
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while(efa) {
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if(compareface(&efatest, efa, 3)) return efa;
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if(compareface(&efatest, efa, 4)) return efa;
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efa= efa->next;
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}
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return NULL;
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