- make sure shadowbuffers are tested & corrected for sizes that are

multiples of 16 pixels
This commit is contained in:
2003-08-15 14:39:08 +00:00
parent abede3ca04
commit 85245bfe13

View File

@@ -97,6 +97,8 @@ void initshadowbuf(LampRen *lar, float mat[][4])
if(shb->size<512) shb->size= 512;
else if(shb->size > lar->bufsize) shb->size= lar->bufsize;
shb->size &= ~15; /* make sure its multiples of 16 */
shb->samp= lar->samp;
shb->soft= lar->soft;
shb->shadhalostep= lar->shadhalostep;