more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.

This commit is contained in:
2011-11-06 16:38:21 +00:00
parent 7c88bc5952
commit 85540d5aa7
22 changed files with 298 additions and 304 deletions

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@@ -231,12 +231,12 @@ static BVHTree *bvhtree_build_from_cloth (ClothModifierData *clmd, float epsilon
// fill tree
for(i = 0; i < cloth->numfaces; i++, mfaces++)
{
VECCOPY(&co[0*3], verts[mfaces->v1].xold);
VECCOPY(&co[1*3], verts[mfaces->v2].xold);
VECCOPY(&co[2*3], verts[mfaces->v3].xold);
copy_v3_v3(&co[0*3], verts[mfaces->v1].xold);
copy_v3_v3(&co[1*3], verts[mfaces->v2].xold);
copy_v3_v3(&co[2*3], verts[mfaces->v3].xold);
if(mfaces->v4)
VECCOPY(&co[3*3], verts[mfaces->v4].xold);
copy_v3_v3(&co[3*3], verts[mfaces->v4].xold);
BLI_bvhtree_insert(bvhtree, i, co, (mfaces->v4 ? 4 : 3));
}
@@ -267,23 +267,23 @@ void bvhtree_update_from_cloth(ClothModifierData *clmd, int moving)
{
for(i = 0; i < cloth->numfaces; i++, mfaces++)
{
VECCOPY(&co[0*3], verts[mfaces->v1].txold);
VECCOPY(&co[1*3], verts[mfaces->v2].txold);
VECCOPY(&co[2*3], verts[mfaces->v3].txold);
copy_v3_v3(&co[0*3], verts[mfaces->v1].txold);
copy_v3_v3(&co[1*3], verts[mfaces->v2].txold);
copy_v3_v3(&co[2*3], verts[mfaces->v3].txold);
if(mfaces->v4)
VECCOPY(&co[3*3], verts[mfaces->v4].txold);
copy_v3_v3(&co[3*3], verts[mfaces->v4].txold);
// copy new locations into array
if(moving)
{
// update moving positions
VECCOPY(&co_moving[0*3], verts[mfaces->v1].tx);
VECCOPY(&co_moving[1*3], verts[mfaces->v2].tx);
VECCOPY(&co_moving[2*3], verts[mfaces->v3].tx);
copy_v3_v3(&co_moving[0*3], verts[mfaces->v1].tx);
copy_v3_v3(&co_moving[1*3], verts[mfaces->v2].tx);
copy_v3_v3(&co_moving[2*3], verts[mfaces->v3].tx);
if(mfaces->v4)
VECCOPY(&co_moving[3*3], verts[mfaces->v4].tx);
copy_v3_v3(&co_moving[3*3], verts[mfaces->v4].tx);
ret = BLI_bvhtree_update_node(bvhtree, i, co, co_moving, (mfaces->v4 ? 4 : 3));
}
@@ -321,13 +321,13 @@ void bvhselftree_update_from_cloth(ClothModifierData *clmd, int moving)
{
for(i = 0; i < cloth->numverts; i++, verts++)
{
VECCOPY(&co[0*3], verts->txold);
copy_v3_v3(&co[0*3], verts->txold);
// copy new locations into array
if(moving)
{
// update moving positions
VECCOPY(&co_moving[0*3], verts->tx);
copy_v3_v3(&co_moving[0*3], verts->tx);
ret = BLI_bvhtree_update_node(bvhtree, i, co, co_moving, 1);
}
@@ -399,11 +399,11 @@ static int do_step_cloth(Object *ob, ClothModifierData *clmd, DerivedMesh *resul
/* force any pinned verts to their constrained location. */
for(i = 0; i < clmd->clothObject->numverts; i++, verts++) {
/* save the previous position. */
VECCOPY(verts->xold, verts->xconst);
VECCOPY(verts->txold, verts->x);
copy_v3_v3(verts->xold, verts->xconst);
copy_v3_v3(verts->txold, verts->x);
/* Get the current position. */
VECCOPY(verts->xconst, mvert[i].co);
copy_v3_v3(verts->xconst, mvert[i].co);
mul_m4_v3(ob->obmat, verts->xconst);
}
@@ -712,7 +712,7 @@ static void cloth_to_object (Object *ob, ClothModifierData *clmd, DerivedMesh *
for (i = 0; i < numverts; i++)
{
VECCOPY (mvert[i].co, cloth->verts[i].x);
copy_v3_v3 (mvert[i].co, cloth->verts[i].x);
mul_m4_v3(ob->imat, mvert[i].co); /* cloth is in global coords */
}
}
@@ -880,14 +880,14 @@ static int cloth_from_object(Object *ob, ClothModifierData *clmd, DerivedMesh *d
verts->goal= 0.0f;
verts->flags = 0;
VECCOPY ( verts->xold, verts->x );
VECCOPY ( verts->xconst, verts->x );
VECCOPY ( verts->txold, verts->x );
VECCOPY ( verts->tx, verts->x );
copy_v3_v3 ( verts->xold, verts->x );
copy_v3_v3 ( verts->xconst, verts->x );
copy_v3_v3 ( verts->txold, verts->x );
copy_v3_v3 ( verts->tx, verts->x );
mul_v3_fl( verts->v, 0.0f );
verts->impulse_count = 0;
VECCOPY ( verts->impulse, tnull );
copy_v3_v3 ( verts->impulse, tnull );
}
// apply / set vertex groups
@@ -1053,7 +1053,6 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
LinkNode **edgelist = NULL;
EdgeHash *edgehash = NULL;
LinkNode *search = NULL, *search2 = NULL;
float temp[3];
// error handling
if ( numedges==0 )
@@ -1086,8 +1085,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
{
spring->ij = MIN2(medge[i].v1, medge[i].v2);
spring->kl = MAX2(medge[i].v2, medge[i].v1);
VECSUB ( temp, cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest );
spring->restlen = sqrt ( INPR ( temp, temp ) );
spring->restlen = len_v3v3(cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest);
clmd->sim_parms->avg_spring_len += spring->restlen;
cloth->verts[spring->ij].avg_spring_len += spring->restlen;
cloth->verts[spring->kl].avg_spring_len += spring->restlen;
@@ -1132,8 +1130,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
spring->ij = MIN2(mface[i].v1, mface[i].v3);
spring->kl = MAX2(mface[i].v3, mface[i].v1);
VECSUB ( temp, cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest );
spring->restlen = sqrt ( INPR ( temp, temp ) );
spring->restlen = len_v3v3(cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest);
spring->type = CLOTH_SPRING_TYPE_SHEAR;
spring->stiffness = (cloth->verts[spring->kl].shear_stiff + cloth->verts[spring->ij].shear_stiff) / 2.0;
@@ -1155,8 +1152,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
spring->ij = MIN2(mface[i].v2, mface[i].v4);
spring->kl = MAX2(mface[i].v4, mface[i].v2);
VECSUB ( temp, cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest );
spring->restlen = sqrt ( INPR ( temp, temp ) );
spring->restlen = len_v3v3(cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest);
spring->type = CLOTH_SPRING_TYPE_SHEAR;
spring->stiffness = (cloth->verts[spring->kl].shear_stiff + cloth->verts[spring->ij].shear_stiff) / 2.0;
@@ -1197,8 +1193,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
spring->ij = MIN2(tspring2->ij, index2);
spring->kl = MAX2(tspring2->ij, index2);
VECSUB ( temp, cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest );
spring->restlen = sqrt ( INPR ( temp, temp ) );
spring->restlen = len_v3v3(cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest);
spring->type = CLOTH_SPRING_TYPE_BENDING;
spring->stiffness = (cloth->verts[spring->kl].bend_stiff + cloth->verts[spring->ij].bend_stiff) / 2.0;
BLI_edgehash_insert ( edgehash, spring->ij, spring->kl, NULL );
@@ -1237,8 +1232,7 @@ static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm )
spring->ij = tspring2->ij;
spring->kl = tspring->kl;
VECSUB ( temp, cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest );
spring->restlen = sqrt ( INPR ( temp, temp ) );
spring->restlen = len_v3v3(cloth->verts[spring->kl].xrest, cloth->verts[spring->ij].xrest);
spring->type = CLOTH_SPRING_TYPE_BENDING;
spring->stiffness = (cloth->verts[spring->kl].bend_stiff + cloth->verts[spring->ij].bend_stiff) / 2.0;
bend_springs++;