- fixing bug reported by Paolo Colombo: space handler slinks set for a 3d view were not set when the area got maximized;
- Blender.Object: added object.isSB() method to know if an object is a soft body (has ob->soft != NULL).  Used in fixfromarmature.py.

Scripts:
- updates: batch_name_edit (Campbell), fixfromarmature (JMS);
- additions:
   X3D exporter by Bart;
   Envelope Suite by Jonas Petersen;
   BVH 2 Armature by Jean-Baptiste Perin;
   Camera Changer by Regis Montoya (3R);
   Interactive Console by Campbell (ideasman).
- tiny updates in other scripts.
This commit is contained in:
2005-05-17 07:17:52 +00:00
parent 7f4ff24462
commit 859959b49c
16 changed files with 3163 additions and 112 deletions

View File

@@ -1,20 +1,20 @@
#!BPY
""" Registration info for Blender menus: <- these words are ignored
Name: 'Fix From Armature'
Blender: 232
Name: 'Fix From Everything'
Blender: 236
Group: 'Mesh'
Tip: 'Fix armature deformation'
Tip: 'Fix armature/lattice/RVK/curve deform and taper/soft body deformation (without bake)'
"""
__author__ = "Jean-Michel Soler (jms)"
__url__ = ("blender", "elysiun",
"Script's homepage, http://jmsoler.free.fr/util/blenderfile/py/fixfromarmature.py",
"Communicate problems and errors, http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender")
__version__ = "10/2004"
__version__ = "05/2005"
__bpydoc__ = """\
This script creates a copy of the active mesh with armature deformation fixed.
This script creates a copy of the active mesh with deformations fixed.
Usage:
@@ -24,7 +24,7 @@ Select the mesh and run this script. A fixed copy of it will be created.
# $Id$
#
#----------------------------------------------
# jm soler 05/2004 : 'FixfromArmature'
# jm soler 05/2004-->04/2005 : 'FixfromArmature'
#----------------------------------------------
# Official Page :
# http://jmsoler.free.fr/util/blenderfile/py/fixfromarmature.py
@@ -65,36 +65,50 @@ Select the mesh and run this script. A fixed copy of it will be created.
import Blender
def fix_mesh(nomdelobjet):
Mesh=Blender.NMesh.GetRawFromObject(nomdelobjet)
Obis = Blender.Object.New ('Mesh')
Obis.link(Mesh)
Obis.setMatrix(Ozero.getMatrix())
scene = Blender.Scene.getCurrent()
scene.link (Obis)
Mesh2=Obis.getData()
Mesh1=Ozero.getData()
if len(Mesh2.verts)==len(Mesh1.verts):
for VertGroupName in Mesh1.getVertGroupNames():
VertexList = Mesh1.getVertsFromGroup(VertGroupName, True)
Mesh2.addVertGroup(VertGroupName)
for Vertex in VertexList:
Mesh2.assignVertsToGroup(VertGroupName, [Vertex[0]], Vertex[1], 'add')
else:
for vgroupname in Mesh1.getVertGroupNames():
Mesh2.addVertGroup(vgroupname)
Mesh2.update()
Ozero=Blender.Object.GetSelected()[0]
errormsg = ''
if not Ozero:
errormsg = "no mesh object selected"
errormsg = "no mesh object selected"
elif Ozero.getType() != "Mesh":
errormsg = "selected (active) object must be a mesh"
errormsg = "selected (active) object must be a mesh"
if errormsg:
Blender.Draw.PupMenu("ERROR: %s" % errormsg)
Blender.Draw.PupMenu("ERROR: %s" % errormsg)
else:
nomdelobjet=Ozero.getName()
Mesh=Blender.NMesh.GetRawFromObject(nomdelobjet)
Obis = Blender.Object.New ('Mesh')
Obis.link(Mesh)
Obis.setMatrix(Ozero.getMatrix())
scene = Blender.Scene.getCurrent()
scene.link (Obis)
fix = 1
curframe = Blender.Get('curframe')
if Ozero.isSB() and curframe != 1:
softbodies=Blender.Draw.PupMenu("Soft Body: play anim up to the current frame to fix it?%t|Yes%x1|No %x2|Cancel %x3")
if softbodies==3:
fix = 0
elif softbodies==1:
for f in range(1, curframe + 1):
Blender.Set('curframe',f)
if fix: fix_mesh(Ozero.getName())
Mesh2=Obis.getData()
Mesh1=Ozero.getData()
if len(Mesh2.verts)==len(Mesh1.verts):
for VertGroupName in Mesh1.getVertGroupNames():
VertexList = Mesh1.getVertsFromGroup(VertGroupName, True)
Mesh2.addVertGroup(VertGroupName)
for Vertex in VertexList:
Mesh2.assignVertsToGroup(VertGroupName, [Vertex[0]], Vertex[1], 'add')
else:
for vgroupname in Ozero.getVertGroupNames():
Mesh2.addVertGroup(vgroupname)
Mesh2.update()