code cleanup: use bool where values are true/false, for view3d and related functions.

This commit is contained in:
2013-03-20 23:14:18 +00:00
parent 885441e758
commit 8655be437d
36 changed files with 446 additions and 444 deletions

View File

@@ -368,7 +368,7 @@ struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seq
struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
/* view3d draw callback, run when not in background view */
typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, int, int, int, char[256]);
typedef struct ImBuf *(*SequencerDrawView)(struct Scene *, struct Object *, int, int, unsigned int, int, bool, bool, int, char[256]);
extern SequencerDrawView sequencer_view3d_cb;
/* copy/paste */