use is rather then == when comparing against None.
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@@ -270,8 +270,6 @@ def save(operator, context, filepath="", \
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# ----------------- Batch support!
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if BATCH_ENABLE:
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if os == None: BATCH_OWN_DIR = False
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fbxpath = filepath
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# get the path component of filepath
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@@ -1262,7 +1260,7 @@ def save(operator, context, filepath="", \
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def write_texture(texname, tex, num):
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# if tex == None then this is a dummy tex
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# if tex is None then this is a dummy tex
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file.write('\n\tTexture: "Texture::%s", "TextureVideoClip" {' % texname)
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file.write('\n\t\tType: "TextureVideoClip"')
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file.write('\n\t\tVersion: 202')
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@@ -2115,7 +2113,7 @@ def save(operator, context, filepath="", \
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my_mesh.blenTextures = list(texture_mapping_local.keys())
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# if only 1 null texture then empty the list
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if len(my_mesh.blenTextures) == 1 and my_mesh.blenTextures[0] == None:
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if len(my_mesh.blenTextures) == 1 and my_mesh.blenTextures[0] is None:
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my_mesh.blenTextures = []
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my_mesh.fbxArm = armob # replace with my_object_generic armature instance later
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@@ -2229,7 +2227,7 @@ def save(operator, context, filepath="", \
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for ob in blenGroup.objects:
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if ob.name in tagged_objects:
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# if ob.tag:
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if fbxGroupName == None:
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if fbxGroupName is None:
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fbxGroupName = sane_groupname(blenGroup)
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groups.append((fbxGroupName, blenGroup))
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@@ -2707,7 +2705,7 @@ Takes: {''')
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print('\taction: "%s" has no armature using it, skipping' % blenAction.name)
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continue
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if blenAction == None:
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if blenAction is None:
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# Warning, this only accounts for tmp_actions being [None]
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file.write('\n\tTake: "Default Take" {')
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act_start = start
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