Damn! Commit for render passes in wrong dir....
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@@ -338,6 +338,7 @@ void curvemap_buttons(struct uiBlock *block, struct CurveMapping *cumap, char la
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#define B_SET_EDGE 1643
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#define B_SET_ZBLUR 1644
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#define B_ADD_RENDERLAYER 1645
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#define B_SET_PASS 1646
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/* *********************** */
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#define B_ARMATUREBUTS 1800
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