GPU: Compute Pipeline.

With the compute pipeline calculation can be offloaded to the GPU.
This patch only adds the framework for compute. So no changes for users at
this moment.

NOTE: As this is an OpenGL4.3 feature it must always have a fallback.

Use `GPU_compute_shader_support` to check if compute pipeline can be used.
Check `gpu_shader_compute*` test cases for usage.

This patch also adds support for shader storage buffer objects and device only
vertex/index buffers.

An alternative that had been discussed was adding this to the `GPUBatch`, this
was eventually not chosen as it would lead to more code when used as part of a
shading group. The idea is that we add an `eDRWCommandType` in the near
future.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D10913
This commit is contained in:
Jeroen Bakker
2021-05-26 16:49:17 +02:00
committed by Jeroen Bakker
parent e459a25e6c
commit 87055dc71b
34 changed files with 819 additions and 19 deletions

View File

@@ -59,6 +59,7 @@ typedef enum {
GPU_USAGE_STREAM,
GPU_USAGE_STATIC, /* do not keep data in memory */
GPU_USAGE_DYNAMIC,
GPU_USAGE_DEVICE_ONLY, /* Do not do host->device data transfers. */
} GPUUsageType;
/** Opaque type hiding blender::gpu::VertBuf. */
@@ -70,6 +71,14 @@ GPUVertBuf *GPU_vertbuf_create_with_format_ex(const GPUVertFormat *, GPUUsageTyp
#define GPU_vertbuf_create_with_format(format) \
GPU_vertbuf_create_with_format_ex(format, GPU_USAGE_STATIC)
/**
* (Download and) return a pointer containing the data of a vertex buffer.
*
* Note that the returned pointer is still owned by the driver. To get an
* local copy, use `GPU_vertbuf_unmap` after calling `GPU_vertbuf_read`.
*/
const void *GPU_vertbuf_read(GPUVertBuf *verts);
void *GPU_vertbuf_unmap(const GPUVertBuf *verts, const void *mapped_data);
void GPU_vertbuf_clear(GPUVertBuf *verts);
void GPU_vertbuf_discard(GPUVertBuf *);
@@ -138,6 +147,7 @@ uint GPU_vertbuf_get_vertex_len(const GPUVertBuf *verts);
GPUVertBufStatus GPU_vertbuf_get_status(const GPUVertBuf *verts);
void GPU_vertbuf_use(GPUVertBuf *);
void GPU_vertbuf_bind_as_ssbo(struct GPUVertBuf *verts, int binding);
/* XXX do not use. */
void GPU_vertbuf_update_sub(GPUVertBuf *verts, uint start, uint len, void *data);