== Python Button Evaluation ==

Users can write any valid Python expression (that evals to an int or float) inside Blender's gui number buttons (preceded by #) and have them evaluated to their actual int or float value.

Button Evaluation has access to the same modules as PyDrivers.

For example:

#1.0*9-2.3
#ob("Camera").LocZ
#1.0/ob("Cube").LocX
#math.sin(math.pi) -- or simply #m.sin(m.pi)
etc
This commit is contained in:
2006-06-12 00:10:00 +00:00
parent 7cad5ce842
commit 873e2eaae3
5 changed files with 88 additions and 4 deletions

View File

@@ -1144,6 +1144,74 @@ float BPY_pydriver_eval(IpoDriver *driver)
return result;
}
/* Button Python Evaluation */
/* Python evaluation for gui buttons:
* users can write any valid Python expression (that evals to an int or float)
* inside Blender's gui number buttons and have them evaluated to their
* actual int or float value.
*
* The global dict used for pydrivers is also used here, so all imported
* modules for pydrivers (including the pydrivers.py Blender text) are
* available for button py eval, too. */
static int bpy_button_eval_error(char *expr) {
if (bpy_pydriver_oblist)
bpy_pydriver_freeList();
if (bpy_pydriver_Dict) { /* free the persistent global dict */
/* it's the same dict used by pydrivers */
PyDict_Clear(bpy_pydriver_Dict);
Py_DECREF(bpy_pydriver_Dict);
bpy_pydriver_Dict = NULL;
}
fprintf(stderr, "\nError in button evaluation:\nThis is the failed Python expression:\n'%s'\n\n", expr);
PyErr_Print();
return -1;
}
int BPY_button_eval(char *expr, double *value)
{
PyObject *retval, *floatval;
if (!value || !expr || expr[0]=='\0') return -1;
*value = 0.0; /* default value */
if (!bpy_pydriver_Dict) {
if (bpy_pydriver_create_dict() != 0) {
fprintf(stderr,
"Button Python Eval error: couldn't create Python dictionary");
return -1;
}
}
retval = PyRun_String(expr, Py_eval_input, bpy_pydriver_Dict,
bpy_pydriver_Dict);
if (retval == NULL) {
return bpy_button_eval_error(expr);
}
else {
floatval = PyNumber_Float(retval);
Py_DECREF(retval);
}
if (floatval == NULL)
return bpy_button_eval_error(expr);
else {
*value = (float)PyFloat_AsDouble(floatval);
Py_DECREF(floatval);
}
return 0; /* successful exit */
}
/*****************************************************************************/
/* ScriptLinks */
/*****************************************************************************/