2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19323:HEAD
Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
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@@ -40,11 +40,7 @@ else:
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# enable ffmpeg support
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WITH_BF_FFMPEG = True # -DWITH_FFMPEG
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BF_FFMPEG = "#extern/ffmpeg"
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# trick : The version of ffmpeg in extern/ffmpeg uses explicit libav.. directory in #include statements
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# To keep Blender compatible with older versions, I add ${BF_FFMPEG} to the inc dir so that ffmpeg
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# finds the files directly in extern/ffmpeg/libav... while blender finds them in
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# extern/ffmpeg/include.
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BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}'
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BF_FFMPEG_INC = '${BF_FFMPEG}'
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if USE_SDK==True:
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BF_FFMPEG_EXTRA = '-isysroot '+MACOSX_SDK+' -mmacosx-version-min='+MAC_MIN_VERS
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#BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib'
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@@ -104,9 +100,6 @@ BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags)
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BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer
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BF_SDL_LIBPATH = '${BF_SDL}/lib'
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WITH_BF_FMOD = False
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BF_FMOD = LIBDIR + '/fmod'
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WITH_BF_OPENEXR = True
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WITH_BF_STATICOPENEXR = False
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BF_OPENEXR = '${LCGDIR}/openexr'
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