mask modifier properly works in weightpaint and edit modes now. note that modifiers should not have to provide a applyModifierEM function, there's really no reason to not pull the result from applyModifier if applyModifierEM doesn't exist, it's not like we don't have a dozen *EM functions that do just that, anyway. fixes 22192. {merged 28543 into trunk}
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@@ -32,6 +32,7 @@
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#include "DNA_armature_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "BLI_ghash.h"
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@@ -386,7 +387,7 @@ ModifierTypeInfo modifierType_Mask = {
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/* structName */ "MaskModifierData",
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/* structSize */ sizeof(MaskModifierData),
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/* type */ eModifierTypeType_Nonconstructive,
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/* flags */ eModifierTypeFlag_AcceptsMesh,
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/* flags */ eModifierTypeFlag_AcceptsMesh|eModifierTypeFlag_SupportsMapping|eModifierTypeFlag_SupportsEditmode,
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/* copyData */ copyData,
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/* deformVerts */ 0,
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