mask modifier properly works in weightpaint and edit modes now. note that modifiers should not have to provide a applyModifierEM function, there's really no reason to not pull the result from applyModifier if applyModifierEM doesn't exist, it's not like we don't have a dozen *EM functions that do just that, anyway. fixes 22192. {merged 28543 into trunk}

This commit is contained in:
2010-05-03 10:09:26 +00:00
parent 39aac78b59
commit 88c3b68207
2 changed files with 14 additions and 4 deletions

View File

@@ -32,6 +32,7 @@
#include "DNA_armature_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "BLI_ghash.h"
@@ -386,7 +387,7 @@ ModifierTypeInfo modifierType_Mask = {
/* structName */ "MaskModifierData",
/* structSize */ sizeof(MaskModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh,
/* flags */ eModifierTypeFlag_AcceptsMesh|eModifierTypeFlag_SupportsMapping|eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
/* deformVerts */ 0,