some fixes for python baking function
needed to add a small value to the baking distance for it to include faces of that distance (maybe should make this happen from the user interface too)
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@@ -391,8 +391,8 @@ class RenderData:
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@type bakeClear: bool
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@ivar bakeToActive: When enabled, selected objects are baked onto the active object.
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@type bakeToActive: bool
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@ivar bakeNormalizeAO: Normalize AO bake values.
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@type bakeNormalizeAO: bool
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@ivar bakeNormalize: Normalize AO and displacement to the range of the distance value.
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@type bakeNormalize: bool
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@ivar bakeMargin: The pixel distance to extend baked pixels past the boundry (reduces bleeding when mipmapping)
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@type bakeMargin: int
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@ivar bakeDist: The distance in blender units to use when bakeToActive is enabled and geomtry does not overlap.
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