style cleanup: comment blocks
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@@ -788,7 +788,7 @@ static PyObject *Vector_to_track_quat(VectorObject *self, PyObject *args)
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/*
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* flip vector around, since vectoquat expect a vector from target to tracking object
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* and the python function expects the inverse (a vector to the target).
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*/
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*/
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negate_v3_v3(vec, self->vec);
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vec_to_quat(quat, vec, track, up);
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@@ -2720,7 +2720,7 @@ static struct PyMethodDef Vector_methods[] = {
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* Py_TPFLAGS_CHECKTYPES allows us to avoid casting all types to Vector when coercing
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* but this means for eg that
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* (vec * mat) and (mat * vec) both get sent to Vector_mul and it neesd to sort out the order
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*/
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*/
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PyDoc_STRVAR(vector_doc,
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"This object gives access to Vectors in Blender."
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