style cleanup: comment blocks
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@@ -58,12 +58,12 @@ struct EnvMap;
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typedef struct Render Render;
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/* Render Result usage:
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- render engine allocates/frees and delivers raw floating point rects
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- right now it's full rects, but might become tiles or file
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- the display client has to allocate display rects, sort out what to display,
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and how it's converted
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*/
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*
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* - render engine allocates/frees and delivers raw floating point rects
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* - right now it's full rects, but might become tiles or file
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* - the display client has to allocate display rects, sort out what to display,
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* and how it's converted
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*/
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typedef struct RenderPass {
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struct RenderPass *next, *prev;
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