Sequencer: prevent unknown scopes from crashing

This commit is contained in:
2014-01-08 15:40:55 +11:00
parent b243b4fe40
commit 8aaf4aaae8

View File

@@ -1020,9 +1020,15 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
break; break;
} }
scopes->reference_ibuf = ibuf; /* future files may have new scopes we don't catch above */
viewrectx = scope->x; if (scope) {
viewrecty = scope->y; scopes->reference_ibuf = ibuf;
viewrectx = scope->x;
viewrecty = scope->y;
}
else {
scopes->reference_ibuf = NULL;
}
} }
/* without this colors can flicker from previous opengl state */ /* without this colors can flicker from previous opengl state */