Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer

This makes the internal naming consistent with the public API. And also gives
us a visibility_flag rather than restrictflag that can be extended with more
flags.
This commit is contained in:
2021-08-04 17:46:55 +02:00
parent 10b9621079
commit 8abf6efcf6
40 changed files with 177 additions and 169 deletions

View File

@@ -855,8 +855,8 @@ static void lib_override_library_create_post_process(Main *bmain,
default_instantiating_collection = BKE_collection_add(
bmain, (Collection *)id_root, "OVERRIDE_HIDDEN");
/* Hide the collection from viewport and render. */
default_instantiating_collection->flag |= COLLECTION_RESTRICT_VIEWPORT |
COLLECTION_RESTRICT_RENDER;
default_instantiating_collection->flag |= COLLECTION_HIDE_VIEWPORT |
COLLECTION_HIDE_RENDER;
break;
}
case ID_OB: {
@@ -1731,8 +1731,7 @@ void BKE_lib_override_library_main_resync(Main *bmain,
override_resync_residual_storage = BKE_collection_add(
bmain, scene->master_collection, OVERRIDE_RESYNC_RESIDUAL_STORAGE_NAME);
/* Hide the collection from viewport and render. */
override_resync_residual_storage->flag |= COLLECTION_RESTRICT_VIEWPORT |
COLLECTION_RESTRICT_RENDER;
override_resync_residual_storage->flag |= COLLECTION_HIDE_VIEWPORT | COLLECTION_HIDE_RENDER;
}
/* Necessary to improve performances, and prevent layers matching override sub-collections to be