use context member rather then modifier name in presets
This commit is contained in:
@@ -72,12 +72,12 @@ class AddPresetCloth(AddPresetBase):
|
||||
name = AddPresetBase.name
|
||||
|
||||
preset_values = [
|
||||
"bpy.context.active_object.modifiers['Cloth'].settings.quality",
|
||||
"bpy.context.active_object.modifiers['Cloth'].settings.mass",
|
||||
"bpy.context.active_object.modifiers['Cloth'].settings.structural_stiffness",
|
||||
"bpy.context.active_object.modifiers['Cloth'].settings.bending_stiffness",
|
||||
"bpy.context.active_object.modifiers['Cloth'].settings.spring_damping",
|
||||
"bpy.context.active_object.modifiers['Cloth'].settings.air_damping",
|
||||
"bpy.context.cloth.settings.quality",
|
||||
"bpy.context.cloth.settings.mass",
|
||||
"bpy.context.cloth.settings.structural_stiffness",
|
||||
"bpy.context.cloth.settings.bending_stiffness",
|
||||
"bpy.context.cloth.settings.spring_damping",
|
||||
"bpy.context.cloth.settings.air_damping",
|
||||
]
|
||||
|
||||
preset_path = os.path.join("presets", "cloth")
|
||||
|
||||
Reference in New Issue
Block a user