BGE: New Property sensor evaluation types

This patch adds "Less Than" and "Greater Than" evaluation types to the property sensor.
The Wiki Docs modifications http://wiki.blender.org/index.php/User:Lordloki/Doc:2.6/Manual/Game_Engine/Logic/Sensors/Property
Also, I have attached a screenshot and a blend to check.

Reviewers: dfelinto, moguri

Reviewed By: moguri

Differential Revision: https://developer.blender.org/D476
This commit is contained in:
2014-06-03 13:20:59 -07:00
committed by Mitchell Stokes
parent 3144ae2c34
commit 8c16f4c7d0
27 changed files with 142 additions and 12 deletions

View File

@@ -1538,6 +1538,8 @@ PyObject *initGameLogic(KX_KetsjiEngine *engine, KX_Scene* scene) // quick hack
KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_INTERVAL, SCA_PropertySensor::KX_PROPSENSOR_INTERVAL);
KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_CHANGED, SCA_PropertySensor::KX_PROPSENSOR_CHANGED);
KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_EXPRESSION, SCA_PropertySensor::KX_PROPSENSOR_EXPRESSION);
KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_LESSTHAN, SCA_PropertySensor::KX_PROPSENSOR_LESSTHAN);
KX_MACRO_addTypesToDict(d, KX_PROPSENSOR_GREATERTHAN, SCA_PropertySensor::KX_PROPSENSOR_GREATERTHAN);
/* 3. Constraint actuator */
KX_MACRO_addTypesToDict(d, KX_CONSTRAINTACT_LOCX, KX_ConstraintActuator::KX_ACT_CONSTRAINT_LOCX);