Mesh batch caches update from depsgraph
We no longer need to rely on Derived mesh flag since the mesh is properly flushed from the depsgraph
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@@ -172,8 +172,6 @@ typedef enum DMDirtyFlag {
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/* check this with modifier dependsOnNormals callback to see if normals need recalculation */
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DM_DIRTY_NORMALS = 1 << 2,
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DM_MESH_BATCH_CACHE = 1 << 3,
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} DMDirtyFlag;
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typedef struct DerivedMesh DerivedMesh;
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