Ghost Context Refactor

https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
This commit is contained in:
2014-10-07 15:46:19 -05:00
parent a8705e99ee
commit 8d084e8c8f
236 changed files with 63900 additions and 2614 deletions

View File

@@ -20,7 +20,6 @@
/* OpenGL header includes, used everywhere we use OpenGL, to deal with
* platform differences in one central place. */
#include <GL/glew.h>
#include "glew-mx.h"
#endif /* __UTIL_OPENGL_H__ */