Ghost Context Refactor
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
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@@ -22,8 +22,10 @@ set(INC
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.
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../../blenkernel
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../../blenlib
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../../gpu
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../../makesdna
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../../../../intern/guardedalloc
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../../../../intern/glew-mx
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)
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set(INC_SYS
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@@ -46,6 +48,6 @@ set(SRC
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py_capi_utils.h
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)
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add_definitions(-DGLEW_STATIC)
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add_definitions(${GL_DEFINITIONS})
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blender_add_lib(bf_python_ext "${SRC}" "${INC}" "${INC_SYS}")
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@@ -33,7 +33,7 @@
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#include <Python.h>
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#include "bgl.h" /*This must come first */
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#include <GL/glew.h>
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#include "GPU_glew.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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