Ghost Context Refactor

https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
This commit is contained in:
2014-10-07 15:46:19 -05:00
parent a8705e99ee
commit 8d084e8c8f
236 changed files with 63900 additions and 2614 deletions

View File

@@ -22,8 +22,10 @@ set(INC
.
../../blenkernel
../../blenlib
../../gpu
../../makesdna
../../../../intern/guardedalloc
../../../../intern/glew-mx
)
set(INC_SYS
@@ -46,6 +48,6 @@ set(SRC
py_capi_utils.h
)
add_definitions(-DGLEW_STATIC)
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_python_ext "${SRC}" "${INC}" "${INC_SYS}")

View File

@@ -33,7 +33,7 @@
#include <Python.h>
#include "bgl.h" /*This must come first */
#include <GL/glew.h>
#include "GPU_glew.h"
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"