Ghost Context Refactor

https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
This commit is contained in:
2014-10-07 15:46:19 -05:00
parent a8705e99ee
commit 8d084e8c8f
236 changed files with 63900 additions and 2614 deletions

View File

@@ -29,7 +29,7 @@
#include "RAS_MaterialBucket.h"
#include "RAS_IPolygonMaterial.h"
#include "GL/glew.h"
#include "glew-mx.h"
#include "GPU_draw.h"
#include "GPU_extensions.h"
#include "GPU_material.h"