Ghost Context Refactor

https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
This commit is contained in:
2014-10-07 15:46:19 -05:00
parent a8705e99ee
commit 8d084e8c8f
236 changed files with 63900 additions and 2614 deletions

View File

@@ -37,7 +37,8 @@ incs = [
'#intern/ffmpeg',
'#intern/guardedalloc',
'#intern/string',
'#extern/glew/include',
env['BF_GLEW_INC'],
'#/intern/glew-mx',
'#intern/moto/include',
'#source/blender/blenkernel',
'#source/blender/blenlib',
@@ -57,7 +58,8 @@ incs = [
]
incs = ' '.join(incs)
defs = ['GLEW_STATIC']
defs = env['BF_GL_DEFINITIONS']
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc','win32-mingw', 'win64-mingw'):
if env['BF_DEBUG']:
defs.append('_DEBUG')